Edited the key frame count so now it moves faster.
Posted: Fri Mar 26, 2010 11:16 pm
by Shana
See, looks MUCH better.
Posted: Fri Mar 26, 2010 11:45 pm
by Gary
Agreed. It does look better.
Posted: Fri Mar 26, 2010 11:46 pm
by Linkmister
I'm not gonna lie, it does look better. I should probably listen to you guys more often.
Posted: Mon Mar 29, 2010 5:28 am
by Linkmister
Added a second stab to it just for fun, any suggestions?
Posted: Mon Mar 29, 2010 2:51 pm
by Datastream
It's much better now. The second stab should leave the room since it's redundant. Would go nicely as a seperate stab tho.
Posted: Mon Mar 29, 2010 7:18 pm
by fug4life
Hehe, your gonna hate me for saying this but the second stab is too fast!
The second stab is to make sure you done the job right?
So it should penetrate deeper and should be held a little longer, could even give a bit of a twist. Then smooth withdraw.
currently it looks like its a pin prick.
Sorry but you did a great job of the first part, want the second to be up to scratch.
Posted: Tue Mar 30, 2010 12:39 am
by Linkmister
Changed the stab to a slash, the ending will be changed but I have no idea if I should ditch this and go back to the single stab. It comes down to what the OC team wants to use (if they even want to use a melee attack).
Posted: Tue Mar 30, 2010 8:25 pm
by fug4life
slash is good, though I think you should reverse the order, i.e slash then stab.
But the actual aminations look cool timing and everything. Just for some reason I think slash should come before stab. come to think of it css has it this way (or atleats used to).
Posted: Wed Mar 31, 2010 12:21 am
by Linkmister
Some tweaking is necessary but it won't be that hard.
Posted: Wed Mar 31, 2010 4:02 pm
by ConTron
fug4life wrote:I must admit some weapon reloads are within 1 sec.
All the player does is take out the magazine and put it back in. Realistic :p