Obsidian Conflict Beta 1.21 Hotfix!

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skidz
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Obsidian Conflict Beta 1.21 Hotfix!

Post by skidz »

With the release of Version 1.2 our fans have given us excellent support in finding new bugs to be corrected. In return, we are releasing a 1.2 hotfix which brings the mod to beta v1.21.

*Fixes

- Fixed a couple of crashes on the server.
- Fixed missing materials in oc_stadium.
- Added mp_mapvotepercentage to settings.scr.

This patch isn't required, but is recommended. We will also be releasing Version 1.21 Full shortly.

Thank you for supporting Obsidian Conflict.
nefarious
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Post by nefarious »

Less crashes :D
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[JSC]Steve
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Post by [JSC]Steve »

Wow, fixed so soon?
You guys rock.
[JSC][GU]PREDATOR
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Post by [JSC][GU]PREDATOR »

:shock: hax?
Hell-met
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Post by Hell-met »

Was hoping to see

-Fixed Episode One sounds not working properly.

Ah well , this is still great news , downloading.
[JSC][GU]PREDATOR
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Post by [JSC][GU]PREDATOR »

And just as i updated my server... :?
skidz
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Post by skidz »

Since working our way up to version 1.3 is going to be slower this time around, we have decided to just release versions sooner till we hit 1.3.
puppet master
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Post by puppet master »

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Last edited by puppet master on Thu Jul 31, 2008 7:23 pm, edited 1 time in total.
Maxunit
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Post by Maxunit »

The whole Client has been added to our Database.

You can now grab it here
[YaS] H² MadSkillZ
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Post by [YaS] H² MadSkillZ »

could someone tell me how the mp_mapvotepercent* thing appears to work?

How does a client be able to vote? Or the server admin.
SEE I AM FREAGIN ADDICTED TO GMOD!
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Hyperjag3
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Post by Hyperjag3 »

A player votes by typing 'votenextmap' in the console. mp_mapvotepercentage controls what percent of players must vote for the map to change.
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