Version 1.32 Patch Ready
-
- Polygon
- Posts: 23
- Joined: Sun Jul 27, 2008 11:02 pm
This patch is messed up
Everyone is wondering why the custom models aren't in the model list.
cl_playermodel works fine, but it seems the menu is broken.
Not only that, but I'm pretty sure the new FGD is broken as well (correct me if I'm wrong) for some of the custom models in there are broken.
If the FGD wasn't updated/changed in the 1.32 patch, ignore the fgd issue.
Everyone is wondering why the custom models aren't in the model list.
cl_playermodel works fine, but it seems the menu is broken.
Not only that, but I'm pretty sure the new FGD is broken as well (correct me if I'm wrong) for some of the custom models in there are broken.
If the FGD wasn't updated/changed in the 1.32 patch, ignore the fgd issue.
You need to download or setup your own custom models. Those ones included with the mod originally weren't suppose to be there and have been removed by the patch.Charles445 wrote:This patch is messed up
Everyone is wondering why the custom models aren't in the model list.
cl_playermodel works fine, but it seems the menu is broken.
Not only that, but I'm pretty sure the new FGD is broken as well (correct me if I'm wrong) for some of the custom models in there are broken.
If the FGD wasn't updated/changed in the 1.32 patch, ignore the fgd issue.
-
- npc_combinegunship
- Posts: 785
- Joined: Tue May 30, 2006 10:28 pm
- Location: Half-LIfe series Fan
Hyperjag3 wrote:Make a model select image for him and we'll put it in the next patch .sgae wrote:+1Tono-Tako wrote:gordon freeman isnt in the select model menu
http://tonotako.googlepages.com/Gordon.rar
That doesnt fit to the other selection images, im gonna make one.Tono-Tako wrote:Hyperjag3 wrote:Make a model select image for him and we'll put it in the next patch .sgae wrote:+1Tono-Tako wrote:gordon freeman isnt in the select model menu
http://tonotako.googlepages.com/Gordon.rar