Valve, Grunts, Updates
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- Forum Furry
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Unprovoked taunting? That was a pretty low blow.gtaiiilc wrote:joescomma is a furryI WIN!fragged131 wrote:porn=goodB.R.A.D.gt19 wrote:only because i like Furry Girls ? Racist. i know that a shitload of people always sayin that Valve doesn't care about, and you do like you would know everything about me but you have no idea what happend today.
also, gtaiilic, its fury as in FURY!!!!!!!! as in angry rage!
Oh, and for future reference; it's Joe Scoma... not joescommaroflz!11one.
Forum lurker.
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- Entity Master
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Skidz, get over here, I have a camera to shove in your optic nerve.[JSC] Sparda wrote:They will have to sign an agreement that what ever they see in Valve stays in Valve, in other word they can't tell anyone a damn thing.[JSC]Kite_shugo wrote:You deserve it team , Also FRIGGEN VIDEO TAPE THE WHOLE TIME YOU GUYS PLAY Ep2 AND STUFF
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- Forum Moderator
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You could easily just decompile all the VALVe maps, but even if you did that would still run into the main issue - file size. I'm currently not using my own box at the moment, but at a guess the HL2 SP maps are probably in the +200Mb region as a whole.Gandorques Hikla wrote:I just get an Idea, if you visit Valve, you can ask them to give you the uncompiled Singleplayer maps to rework them for Obsidian Conflict, more enemy´s, weapons, and much more Coopability (nice word).
A far more technically elegant solution is to use the mapadd function (documented in one of the other forums here) and add shit like that. All a player would be required to download then would be a tiny mapadd files (probably less than 5Mb in total for all the maps). Obviously there is a few draw backs with this method, but I think its a far more realistic proposition then recompiling the .vmfs (from whatever source, VALVe or decompiliation) and releasing in the region of 200Mb of extra maps.
Just my 2 cents.
I am the Devils Advocate