Obsidian Update
Obsidian Update
Well I hope you all have been enjoying the Beta, we have been happy to receive a lot of praise and comments about the mod. It will help up fix issues and improve the mod with patches etc... Personally I find the community to be the most important aspect of a mod, so I hope you all realize the amount of support you actually give. For that, we thank you.
On the topic of patches, we have one planned for release very soon to fix several issues. More info on this when the patch arrives.
On another note, we would like to Welcome Nokia to the coding crew and The Fox to the mapping crew. Both of which have shown great potential and will help with upcoming versions.
Nokia is also the lead coder from Black Mesa Source so expect some great things ahead.
And that is all for this "Obsidian Update".
And again, Thank you for supporting Obsidian Conflict.
On the topic of patches, we have one planned for release very soon to fix several issues. More info on this when the patch arrives.
On another note, we would like to Welcome Nokia to the coding crew and The Fox to the mapping crew. Both of which have shown great potential and will help with upcoming versions.
Nokia is also the lead coder from Black Mesa Source so expect some great things ahead.
And that is all for this "Obsidian Update".
And again, Thank you for supporting Obsidian Conflict.
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- Obsidian Premium
- Posts: 1624
- Joined: Mon May 29, 2006 12:06 pm
There are still many NPCs from HL1 that we are missing in obsidian! (I don't need to list them)[JSC]_PREDATOR wrote:What more unique things could you add to this mod? i was guessing it couldn't get any better than it already is!
Except of that you can only love this mod! More stable scripts are what we seek if we want something!
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- Obsidian Premium
- Posts: 1624
- Joined: Mon May 29, 2006 12:06 pm