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Obsidian Update

Posted: Fri Jul 28, 2006 6:33 pm
by skidz
Well I hope you all have been enjoying the Beta, we have been happy to receive a lot of praise and comments about the mod. It will help up fix issues and improve the mod with patches etc... Personally I find the community to be the most important aspect of a mod, so I hope you all realize the amount of support you actually give. For that, we thank you.
On the topic of patches, we have one planned for release very soon to fix several issues. More info on this when the patch arrives.

On another note, we would like to Welcome Nokia to the coding crew and The Fox to the mapping crew. Both of which have shown great potential and will help with upcoming versions.
Nokia is also the lead coder from Black Mesa Source so expect some great things ahead.

And that is all for this "Obsidian Update".
And again, Thank you for supporting Obsidian Conflict.

Posted: Fri Jul 28, 2006 7:45 pm
by Scrap
omg omg omg omg black mesa source coder omg omg omg :shock: praise the lord for that

Posted: Fri Jul 28, 2006 7:53 pm
by Hell-met
:wink:

Posted: Fri Jul 28, 2006 8:04 pm
by The fox
Oh with a coder from BlackMesa(:Source) Im sure that we will see some great things appear in the mod. I cant wait!

Posted: Fri Jul 28, 2006 8:14 pm
by [JSC][GU]PREDATOR
What more unique things could you add to this mod? i was guessing it couldn't get any better than it already is!

Posted: Fri Jul 28, 2006 8:27 pm
by Svanrog
[JSC]_PREDATOR wrote:What more unique things could you add to this mod? i was guessing it couldn't get any better than it already is!
There are still many NPCs from HL1 that we are missing in obsidian! :D (I don't need to list them)
Except of that you can only love this mod! More stable scripts are what we seek if we want something! :)

Posted: Fri Jul 28, 2006 8:38 pm
by [JSC][GU]PREDATOR
Its a shame that hl2 is more about combines and the reble alliance and less about the zombies and the creatures, in hl2 you don't even get to go to the alien world :(

Posted: Fri Jul 28, 2006 8:40 pm
by Mustang
It's just Rebels, and it's ok about the zombies, most mods I've played are stuffed with zombies with the extremely rare occurance of combine.

Posted: Fri Jul 28, 2006 10:53 pm
by Lark
we need the zen grunt and maybe the ?gonome? from op4!!!

Posted: Fri Jul 28, 2006 11:07 pm
by destu
Thirdperson cam for next patch!
:roll:

Posted: Fri Jul 28, 2006 11:08 pm
by Power-Mad
Glad to see another mapper, no offence joe scoma but we could use another ;)

Posted: Fri Jul 28, 2006 11:48 pm
by Mustang
Why should he take offence?

Posted: Fri Jul 28, 2006 11:56 pm
by destu
Because he's silly :o

Posted: Sat Jul 29, 2006 12:57 am
by Scrap
so is the lead coder gonna steal sum maps and monster from black mesa mod and get it in obsidian?

disclaimer- by steal i mean ask politely

Posted: Sat Jul 29, 2006 2:24 am
by Nokia
Scrap wrote:so is the lead coder gonna steal sum maps and monster from black mesa mod and get it in obsidian?

disclaimer- by steal i mean ask politely
No BMS Code or maps will be present in this mod =p


Though, do expect some interesting things; coming to a steam near you!