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Version 1.32 Patch Ready

Posted: Thu Jul 31, 2008 2:10 pm
by Shana
Patch 1.32 is ready, beside some bugfixes and a new feature, This patch also adds an option to turn dynamic content mounting off and get back to static mounting, this should fix the graphic problems for ATI users, but the downside of this is that you have to restart the mod every time you change the mounts, and your client will not automatically adjust your mounts to what the map/server needs. Since there is no other way we know of to get around this issue, we are sorry for the inconveniences it causes.

*Changes / Additions
- Optimized merchant, player model asset, and points transfer data sending.
- Fixed several player model exploits.
- Added Ammo drop window.
- Added an option to turn off content flushing.
- Fixes and alterations made to ep2 coop.
- Added Romka's Gordon playermodel.


*Maps

- Updated oc_wgh.
- Temporary fix for oc_freezingpoint's not respawning RPG.

Posted: Thu Jul 31, 2008 2:15 pm
by fug4life
good news will download, I still say that the easiest way for ati users is to fire up a listen server on a map they dont want to play then join a server that they want. It fixes my ati problems everytime. Thats if you want the dynamic mounting as an ati user but, nice to have the option.

gj!

Posted: Thu Jul 31, 2008 2:29 pm
by Vasili
I wasnt having trouble with the Mounting system (I use ATI) but at least the mod aint dead

Posted: Thu Jul 31, 2008 3:24 pm
by pinchia
If I'm making a clean install.
Should I install 1.31patch before installing 1.32patch?
Or just install 1.32?

Posted: Thu Jul 31, 2008 3:52 pm
by Shana
pinchia wrote:If I'm making a clean install.
Should I install 1.31patch before installing 1.32patch?
Or just install 1.32?
1.3 -> 1.31 -> 1.32

Posted: Thu Jul 31, 2008 7:15 pm
by Hell-met
Playermodel exploit?

A exploit if when you use something unintended to win the game :O

Posted: Thu Jul 31, 2008 7:31 pm
by Vasili
Hell-met wrote:Playermodel exploit?

A exploit if when you use something unintended to win the game :O
Please do not rape the combine sir

Posted: Thu Jul 31, 2008 7:35 pm
by skidz
pinchia wrote:If I'm making a clean install.
Should I install 1.31patch before installing 1.32patch?
Or just install 1.32?
Do as worfox said and,
We will make another full installer soon to make this easier.

Posted: Thu Jul 31, 2008 7:51 pm
by Sonic
Spreads the word of the patch to the peeps ^_^

Posted: Thu Jul 31, 2008 8:24 pm
by Shana
Hell-met wrote:Playermodel exploit?
Image

Image

Image

Image

Posted: Fri Aug 01, 2008 8:36 am
by Tono-Tako
gordon freeman isnt in the select model menu

Posted: Fri Aug 01, 2008 8:41 am
by DaMaN
Yay! Another patch! Glad to see all these patches coming out! ;)

Posted: Fri Aug 01, 2008 9:24 am
by Hydra
Bah, static mounting. Only bad news for me this patch. On the other hand, ammo drop can be handy.

Posted: Fri Aug 01, 2008 10:04 am
by Hell-met
Bad news?

It fixes the ATI visual glitching, in other words this was *technically* just for you and the others.

Posted: Fri Aug 01, 2008 10:32 am
by sgae
Tono-Tako wrote:gordon freeman isnt in the select model menu
+1