Monster HUD?
Posted: Sun May 27, 2007 11:55 pm
Like in SvenCoop, and obsidian (Obviously). There's the "monster hud". AKAK: When looking at monsters, you see there information.
Well, i was trying to implement this, but my way is so hackish (Sending tracelines in the player prethink). I was wondering if there was a better way?
Well, i was trying to implement this, but my way is so hackish (Sending tracelines in the player prethink). I was wondering if there was a better way?