Modeling: If anyones interested in helping me out.
Posted: Mon Aug 17, 2009 1:03 pm
I want the bikini korin model to replace alyx in my map.
My concerns/issues are:
Currently the model is a alyx replacement but named as alyx, so will she have to be recompiled under a different name so it dosent overwrite the clients alyx model when they download/play the map?
Also I think she's missing EP2 animations. I will need her to have EP2 animations (She needs to be able to enter/exit jalopy).
Next:
If I can use contron's jalopy skin, then I'd like that as a seperate Jalopy model (so I suspect I'd have to recompile with new skin name etc). I'd like to write my own vechile script so I can increase it's max speed and turbo.
And I wouldn't mind attaching the EP2 skeletons skull to the front of the car while I'm at it (one on the grill or maybe two on the bonnet).
I'll try do this if no-one helps but if you can help me out, I'll credit you in the map.
Regards,
fug
My concerns/issues are:
Currently the model is a alyx replacement but named as alyx, so will she have to be recompiled under a different name so it dosent overwrite the clients alyx model when they download/play the map?
Also I think she's missing EP2 animations. I will need her to have EP2 animations (She needs to be able to enter/exit jalopy).
Next:
If I can use contron's jalopy skin, then I'd like that as a seperate Jalopy model (so I suspect I'd have to recompile with new skin name etc). I'd like to write my own vechile script so I can increase it's max speed and turbo.
And I wouldn't mind attaching the EP2 skeletons skull to the front of the car while I'm at it (one on the grill or maybe two on the bonnet).

I'll try do this if no-one helps but if you can help me out, I'll credit you in the map.
Regards,
fug