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Mounting CS:S, HL:S, and Lost Cost serverside
Posted: Thu Apr 15, 2010 8:17 pm
by jehdin
Good afternoon -
I've got a couple of maps in oc_lobby that require some mounts that I don't have. What files (outside of creating the empty mount document) should I extract from my local installs to upload to the server to ensure they work properly?
Thanks!
Posted: Thu Apr 15, 2010 9:54 pm
by Neico
Posted: Thu Apr 15, 2010 10:32 pm
by jehdin
If I'm reading you right, I just need to extract everything from LostCoast into it's own folder and upload that to the server.
CS:S is already on srcds; do i just need to move that into my orangebox folder?
Posted: Thu Apr 15, 2010 11:36 pm
by fug4life
Yes generally make sure they've each got their own folder, and generally extract any associated gcf's (if there are more than one) associated also to the folder.
If you use sourcemod and defualt maplist.txts, the server may need the maps also extracting to the orangebox\obsidian\maps folder and adding to the maplist.txt
Posted: Fri Apr 16, 2010 5:28 pm
by jehdin
Excellent - thanks for the help!
Posted: Mon Apr 19, 2010 6:38 pm
by jehdin
Seems I uploaded HL:DM files; is there a mount for the OC server for DM?
Posted: Mon Apr 19, 2010 7:30 pm
by fug4life
erm. You could probably res. file the stuff needed for hls dm, as actually there isn't that much used that isn't already in hls. I was considering doing this.
So really if people got hls mounted they could play the dm side of things.
And I checke on steam and you can't own hls dm without owning hls aswell. So in theory everybody who owns hls will have hls dm, but obviously they wont have anything mounted in obsidian, so everything that hls dm uses would have to be in a res file.
I may do this soon, and if you can wait I'll send you what I did.
Posted: Mon Apr 19, 2010 11:01 pm
by jehdin
Sweet - I'll keep the files on hand just in case!