oc_wildfire and oc_antlion_attack won't launch
oc_wildfire and oc_antlion_attack won't launch
We hit down the oc_wildfire door and went it. It went black as usual and it when to the change map loading screen and it just sits there blank and the server crashes. I checked the _modify for it and there wasn't anything out of the ordinary.
And what is stranger is that it worked when I was running it on my local hosted dedi but with our bought one it doesn't work.
Same for oc_antlion_attack.
The parts from the oc_lobby_modify are exactly the same so I don't know the problem, I reuploaded both the maps and their corresponding text files. Still nothing.
HALP!
And what is stranger is that it worked when I was running it on my local hosted dedi but with our bought one it doesn't work.
Same for oc_antlion_attack.
The parts from the oc_lobby_modify are exactly the same so I don't know the problem, I reuploaded both the maps and their corresponding text files. Still nothing.
HALP!
Last edited by Alfie on Tue Jun 22, 2010 5:18 pm, edited 1 time in total.

Or just add:
Infront of the line.
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//
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Okay thanks I fixed that problem. And now to the other maps crashing? :c
Nevermind I fixed this problem, I had to install it to my client files. How do I send these files to the client so they download them all when they join?
maps/oc_lobby/lobby_oc_paysan_B10.vmt:
maps/oc_lobby/lobby_oc_paysan_B10.vtf (png format):
[img]http://dl.dropbox.com/u/6545267/Photos/ ... an_b10.png[/img][/code]
Nevermind I fixed this problem, I had to install it to my client files. How do I send these files to the client so they download them all when they join?
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Lewl, 'nother problem. I added the materials to the server and everything keeping consistency to all the other maps and they don't show up. I'm gonna use oc_paysan as an example.
oc_lobby_modify.txt snippet:
[code]"Map_Message_40" {"message" "oc_paysan_B10"}
"logicauto" {"OnTrigger" "Map_Toggle_40,Toggle, 0, -1"}
"Map_Trigger_40" {"OnStartTouch" "ServerCommand,Command,changelevel oc_paysan_B10,-1"}
"Map_Random_40" {"OnTrigger" "ServerCommand,Command,changelevel oc_paysan_B10,0,-1"}
"Map_Door_40" {"OnHealthChanged" "text,DisplayText,oc_paysan_B10,0,-1"}
"Map_Door_40" {"OnHealthChanged" "text2,DisplayText,Author:sven666,0,-1"}
"Map_Door_40" {"OnHealthChanged" "text3,DisplayText,Genre:Funmap/Moneymaking,0,-1"}
"Map_Door_40" {"OnHealthChanged" "text4,DisplayText,Mounts:EP2,0,-1"}
"Map_Decal_40" {"texture" "maps/oc_lobby/lobby_oc_paysan_B10"}
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"LightmappedGeneric"
{
"$basetexture" "maps/oc_lobby/lobby_oc_paysan_b10"
"$decal" "1"
"$decalscale" ".25"
}
[img]http://dl.dropbox.com/u/6545267/Photos/ ... an_b10.png[/img][/code]

Ok, you need to create a folder, i.e the name of your server in your obsidian\materials folder.
Any extra images you add to lobby need to put into this folder. And the paths need to be changed like so:
From:
To:
These images then need to be added to a .res file so clients can download the images from your server.
Only the images and obviously the maps need to be downloaded from the server, the actual oc_lobby script is server-side.
I've done it this was so you do not corrupt\mess up the exsisting materials\maps\oc_lobby folder.
Any questions just ask...
Any extra images you add to lobby need to put into this folder. And the paths need to be changed like so:
From:
Code: Select all
"Map_Decal_40" {"texture" "maps/oc_lobby/lobby_oc_paysan_B10"}
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"Map_Decal_40" {"texture" "Alfieserver/lobby_oc_paysan_B10"}
Only the images and obviously the maps need to be downloaded from the server, the actual oc_lobby script is server-side.
I've done it this was so you do not corrupt\mess up the exsisting materials\maps\oc_lobby folder.
Any questions just ask...
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
.res files must be named oc_lobby.res and placed in the obsidian\maps folder.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Hm still not working...
obsidian/maps/oc_lobby.res
Contents of "materials/extralobbymaterials/"
obsidian/maps/oc_lobby.res
Code: Select all
"resources"
{
"materials/extralobbymaterials/lobby_oc_tantrum_b5.vmt" "file"
"materials/extralobbymaterials/lobby_oc_tantrum_b5.vtf" "file"
"materials/extralobbymaterials/lobby_oc_junkfall_1c.vmt" "file"
"materials/extralobbymaterials/lobby_oc_junkfall_1c.vtf" "file"
"materials/extralobbymaterials/lobby_oc_paysan_b10.vmt" "file"
"materials/extralobbymaterials/lobby_oc_paysan_b10.vtf" "file"
"materials/extralobbymaterials/lobby_oc_breens_citadel_season1_b3.vmt" "file"
"materials/extralobbymaterials/lobby_oc_breens_citadel_season1_b3.vtf" "file"
"materials/extralobbymaterials/lobby_oc_systems2-1.vmt" "file"
"materials/extralobbymaterials/lobby_oc_systems2-1.vtf" "file"
"materials/extralobbymaterials/lobby_oc_diving_v7.vmt" "file"
"materials/extralobbymaterials/lobby_oc_diving_v7.vtf" "file"
}
Code: Select all
lobby_oc_breens_citadel_season1_b3.vmt
lobby_oc_breens_citadel_season1_b3.vtf
lobby_oc_breens_citadel_season1_b3.ztmp
lobby_oc_diving_v7.vmt
lobby_oc_diving_v7.vtf
lobby_oc_diving_v7.ztmp
lobby_oc_junkfall_1c.vmt
lobby_oc_junkfall_1c.vtf
lobby_oc_junkfall_1c.ztmp
lobby_oc_paysan_b10.vmt
lobby_oc_paysan_b10.vtf
lobby_oc_paysan_b10.ztmp
lobby_oc_systems2-1.vmt
lobby_oc_systems2-1.vtf
lobby_oc_systems2-1.ztmp
lobby_oc_tantrum_b5.vmt
lobby_oc_tantrum_b5.vtf
lobby_oc_tantrum_b5.ztmp

"maps/oc_lobby.res" "file"
You must always add the .res path into the .res like above.
You must always add the .res path into the .res like above.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Still not working...
maps/oc_lobby.res
maps/oc_lobby.res
Code: Select all
"resources"
{
"maps/oc_lobby.res" "file"
"materials/extralobbymaterials/lobby_oc_tantrum_b5.vmt" "file"
"materials/extralobbymaterials/lobby_oc_tantrum_b5.vtf" "file"
"materials/extralobbymaterials/lobby_oc_junkfall_1c.vmt" "file"
"materials/extralobbymaterials/lobby_oc_junkfall_1c.vtf" "file"
"materials/extralobbymaterials/lobby_oc_paysan_b11.vmt" "file"
"materials/extralobbymaterials/lobby_oc_paysan_b11.vtf" "file"
"materials/extralobbymaterials/lobby_oc_breens_citadel_season1_b3.vmt" "file"
"materials/extralobbymaterials/lobby_oc_breens_citadel_season1_b3.vtf" "file"
"materials/extralobbymaterials/lobby_oc_systems2-1.vmt" "file"
"materials/extralobbymaterials/lobby_oc_systems2-1.vtf" "file"
"materials/extralobbymaterials/lobby_oc_diving_v8.vmt" "file"
"materials/extralobbymaterials/lobby_oc_diving_v8.vtf" "file"
}

Your res file is .res and not .txt right?
You should check if you've created the file correctly.
Also you've updated to this right for each instance?
"Map_Decal_40" {"texture" "extralobbymaterials/lobby_oc_tantrum_b5"}
^ You've tried that aswell?
Then then only thing I can suggest is you change the paths to the original lobby folder like so:
materials/maps/oc_lobby/lobby_oc_whateva
so this will need to be like this again:
"Map_Decal_40" {"texture" "maps/oc_lobby/lobby_oc_tantrum_b5"}
And change your .res file to match.
This way will download new vtfs and vmts to the exsisting.
And again just make sure you do not .res the oc_lobby_modify.
You should check if you've created the file correctly.
Also you've updated to this right for each instance?
"Map_Decal_40" {"texture" "extralobbymaterials/lobby_oc_tantrum_b5"}
^ You've tried that aswell?
Then then only thing I can suggest is you change the paths to the original lobby folder like so:
materials/maps/oc_lobby/lobby_oc_whateva
so this will need to be like this again:
"Map_Decal_40" {"texture" "maps/oc_lobby/lobby_oc_tantrum_b5"}
And change your .res file to match.
This way will download new vtfs and vmts to the exsisting.
And again just make sure you do not .res the oc_lobby_modify.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database