Host_Error: CVEngineServer::PrecacheDecal: 'maps\oc_lobby\oc_vs_battlecity_v1b.vtf' overflow, too many decals.
why this happened ?
I give oc_lobby added more than 70 map and image(.vtf and .vmt).
Help ME! about oc_lobby
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Re: Help ME! about oc_lobby
Yes, it doesn't stop spamming that error message at the console.
Is pretty simple: The original creators didn't saw coming this bug. Apparently, there are too many decals at the same scene, so it starts giving this error (you will notice it at decals appearing and disappearing depending of your current position).
There are two options:
Is pretty simple: The original creators didn't saw coming this bug. Apparently, there are too many decals at the same scene, so it starts giving this error (you will notice it at decals appearing and disappearing depending of your current position).
There are two options:
- Disable some maps, so you can get rid of their map icons.
- Use an alternate lobby map to avoid this problem (I didn't checked, but my lobby map NeoLobby shouldn't suffer this problem).