May be that the attachment on DOD:S models (players and weapons) has another name than the oc models have.Keychain wrote:Someone really should make the Day of Defeat: Source weapons be held correctly by player models, they just appear at the stomach. :<
Could be solved by recompiling the weapon models with the attachment name needed for OC player models.
Scripting should'nt be so hard regarding the possibilities of adding custom ammo. Sounds... think it's also not too hard, if you look into the scripts of DOD:S and find out the sound "name" things that point to the wavs (like "pistol.reload" and such).