Media Gallery, Obsidian Material Only.
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
Post
by Hell-met » Thu Aug 30, 2007 5:41 am
I am so fraking deadly with a jeep
LinkNEO
npc_combinegunship
Posts: 792 Joined: Sun Jan 21, 2007 11:57 pm
Post
by LinkNEO » Thu Aug 30, 2007 3:19 pm
I like the last one look like he choking on food.
Shana
Lead Developer
Posts: 2971 Joined: Tue Aug 29, 2006 8:12 pm
Location: Germany
Contact:
Post
by Shana » Fri Aug 31, 2007 4:51 am
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
Post
by Hell-met » Fri Aug 31, 2007 5:03 am
You can dynamicly name spawned npcs in 1.3?
And how the hell are you guys using normal rebel playermodels?
Tono-Tako
npc_combinegunship
Posts: 785 Joined: Tue May 30, 2006 10:28 pm
Location: Half-LIfe series Fan
Post
by Tono-Tako » Fri Aug 31, 2007 5:46 am
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Fri Aug 31, 2007 5:49 am
You can name npcs in 1.23, or you should be able too. Not sure what the keyvalue name is.
You will be able to use any model you want in 1.3 as long as its in the player model folder
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
Post
by destu » Fri Aug 31, 2007 10:14 am
still have the xhair when ironsighting!
that oicw is a custom weapon?
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Fri Aug 31, 2007 11:47 am
Custom weapon script yes, they don't have the version with cross hair fix yet.
LinkNEO
npc_combinegunship
Posts: 792 Joined: Sun Jan 21, 2007 11:57 pm
Post
by LinkNEO » Fri Aug 31, 2007 3:11 pm
lol my grunt buddy!
Neico or Fox kill my Combine that i name after me.
Steve
npc_strider
Posts: 614 Joined: Thu Dec 28, 2006 7:42 pm
Post
by Steve » Fri Aug 31, 2007 7:32 pm
You guys left me behind yesterday, I wanted to play oc with you people but I'm just not loved.
-edit OMG ur doing it again.
I just wanna wake up to some co-op...
Steve: Yo tengo tu madre en mi pantalones, lolzo
Fire_cube: my mom is actually in MY pants
Fire_cube: youshithead
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
Post
by Hell-met » Fri Aug 31, 2007 7:42 pm
I would be a worthy addition to the playtests imo.
Lark
npc_advisor
Posts: 1077 Joined: Sat Jun 10, 2006 3:21 am
Location: Termina
Contact:
Post
by Lark » Fri Aug 31, 2007 7:42 pm
I am the OC VET FEAR MY OLD WAR STORYS ABOUT JSCS SHITY MAPS!
Steve
npc_strider
Posts: 614 Joined: Thu Dec 28, 2006 7:42 pm
Post
by Steve » Fri Aug 31, 2007 7:50 pm
YOUR WAR STORIES OF SHITTY JSC MAPS?!
I was IN JSC...lmao. You have no idea what pain is, my friend. Try being an admin on a DM server with 24 people playing on docks. just try it.
I am also an OC vet, i was there the night of release and i still play practically every day.
Steve <3 OC
-crawls in corner and waits to be noticed-
Steve: Yo tengo tu madre en mi pantalones, lolzo
Fire_cube: my mom is actually in MY pants
Fire_cube: youshithead
Lark
npc_advisor
Posts: 1077 Joined: Sat Jun 10, 2006 3:21 am
Location: Termina
Contact:
Post
by Lark » Fri Aug 31, 2007 7:55 pm
8TH MEMBER OF THE FOURM!me and Tonko-tono claim vet rights. I got a palete hat
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
Post
by Hell-met » Fri Aug 31, 2007 7:56 pm
You guys should put the old cl_playermodel command back
So we can be virtually anything :winner:
*remembers HL2DM with player props