Mah Assassin

Discuss Certain Aspects of Mapping, Modeling, and Coding.
Red_Katana
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Mah Assassin

Post by Red_Katana »

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This is my remake of the Black Ops assassins. I made it a week or 2 ago. I'm really proud of it (it's all made 100% by me :D). This was also the first time I modeled a female and 'real' legs that aren't covered by pants. When I originally made her I had the thought of replacing OC's assassins with her but I haven't gotten around to rigging yet, she's also textureless since I have no idea how to skin, but she is UVed. So tell me what you think!
fug4life
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Post by fug4life »

:thumbup:

Very nice, I don't really know how much work went in, but from just looking, I'm impressed. Have you considered doing the combine_female assassin, or any others like, race_x maybe?
Keep up the good work!!!
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Red_Katana
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Post by Red_Katana »

Well it took me around 2-3 days to make, I never found modeling to be too difficult. Also I was planning on making the Male Variant in the not too distant future (maybe next week or so).
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Post by destu »

hey man, this looks nice! keep up the good work
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Post by LinkNEO »

HOLY CRAP!
Damn very nices!
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Lark
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Post by Lark »

dident I see that on facepuntch???and OMGNICE POST THE UV MAPS!
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Post by fug4life »

Male assassin is a big Yes! I wanna see kung fu animations like sven's Male assassin.

I know it's old but I'm still in love with the combine_assassin, although not so much the model as the attack animations and the fact she has akimbo pistols!

http://www.youtube.com/watch?v=-okxtpEl7IA

Edit, Damn seriously that only took you a couple of dayz? I never used to be interested in models and modelling. I have to say recently I've had to fight temptation and resist starting to learn. It seem just very time consuming, and when I see that skinning is an Art in itself, I get scared.
.........I Must stick to Mapping, Must improve........
Last edited by fug4life on Thu Aug 02, 2007 6:38 pm, edited 1 time in total.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Post by whoever »

Atleast its not beta-crap *thinking*
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Post by Red_Katana »

gtaiiilc wrote:dident I see that on facepuntch???and OMGNICE POST THE UV MAPS!
Yes, I posted this on Facepunch as well. If you want to skin it I can give you the UV maps. Also yes I never found modeling to be that hard, I kinda picked it up very quickly. I made this guy in 2 days over only a few hours:

Image

Although some parts were taken from my previous models (only the equipment except the knife, and the gasmask which was HEAVILY modified), everything else was made from scratch. That's also an older render, I've added more detail to the chem suit.
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Post by fug4life »

Red_Katana wrote:
gtaiiilc wrote:dident I see that on facepuntch???and OMGNICE POST THE UV MAPS!
Yes, I posted this on Facepunch as well. If you want to skin it I can give you the UV maps. Also yes I never found modeling to be that hard, I kinda picked it up very quickly. I made this guy in 2 days over only a few hours
:shock: :o 8)

Well you obviously have a talent for it, dont stop now :D
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Lark
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Post by Lark »

well I cant skin but if you post the UV I am sure someone will!hell put it on the animations of the fassassin and Combine Solder and I am SURE someone will!
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Post by Steve »

Those look very good :D
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Post by Hell-met »

fug4life wrote:Male assassin is a big Yes! I wanna see kung fu animations like sven's Male assassin.
They're from OP4. Sven didn't make these animations.
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Post by destu »

Red_Katana wrote:I made this guy in 2 days over only a few hours
:shock:

you got some talent there :)
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Post by ViralHatred »

fug4life wrote:Have you considered doing the combine_female assassin
TheSpectators Assassin is good, however want it in 'DuckBill' Colours :(
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