Helpful Source Modding Links

Discuss Certain Aspects of Mapping, Modeling, and Coding.
skidz
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Helpful Source Modding Links

Post by skidz »

Helpful Half-Life 2 Modding Links!

Misc Links:

wunderboy.org Half-Life 2 Source SDK Tools
http://www.wunderboy.org/sourceapps.php

Source SDK Official Wiki
http://developer.valvesoftware.com/wiki/SDK_Docs

The Wavelength Mapping, Modeling, and Coding tutorials
http://articles.thewavelength.net/

The Source SDK Lounge, a place to hang out and discuss the Source SDK
http://sdklounge.com/forums/index.php

Mapping and Modding Tutorial site (fairly recent). Includes a prefab section!
http://sourcesdk.net/browse.php

Tutorials on exploring compiled binary, aka hacking game file formats
http://wiki.xentax.com/index.php?title= ... at_Central

Document explaining bits and bytes, and how its all represented with hex.
http://www.omega-art.com/logic/tut/bin.html


Texture Creation Links:

Skinning Tutorials
http://st.burst.cc/index.htm


Mapping Links:

Interlopers Mapping Tutorials
http://www.interlopers.net/

Half-Life 2 World and Wiki
http://www.hl2mapping.com/news.php

Half-Life 2 Map Editing Optimization Guide
http://www.student.ru.nl/rvanhoorn/opti ... pter=intro

The Valve Collective
http://collective.valve-erc.com/

Snark Pit
http://www.snarkpit.net/

TWHL
http://twhl.co.za/

Vlatitude
http://www.vlatitude.com/

Edit Life Tutorials
http://www.editlife.net/

Mapping Tools, Map Decompiler, BSP editing
http://www.geocities.com/cofrdrbob/

Mapping... In German!
http://www.mapping-tutorials.de/forum/


General Coding:

Learn C++ in 21 days!
http://newdata.box.sk/bx/c/

C++ General Reference Cards
http://www.cppreference.com/index.html

Decimal/Binary Conversion Tool
http://acc6.its.brooklyn.cuny.edu/~gurw ... 2tool.html

Integrating Lua into C++
http://www.codeproject.com/cpp/luaincpp.asp

C++ Resource
http://www.cplusplus.com/

Shader Programming
http://www.shadertech.com/cgi-bin/shade ... =-1&page=1


Feel free to post links below, I will add them to this list.
Last edited by skidz on Thu Jan 31, 2008 7:26 pm, edited 12 times in total.
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Post by DaMaN »

Two new sites for ya:

The Source SDK Lounge, a place to hang out and discuss the Source SDK:
http://sdklounge.com/forums/index.php

Mapping and Modding Tutorial site (fairly recent). Includes a prefab section!
http://sourcesdk.net/browse.php

EDIT: Bah, both sites seem to have gone down. Boo...
Last edited by DaMaN on Sun May 27, 2007 12:14 am, edited 1 time in total.
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Post by skidz »

Links Updated.
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Post by fug4life »

Last edited by fug4life on Sat May 26, 2007 6:18 pm, edited 2 times in total.
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Post by fug4life »

Some links to texture packs!!!

http://www.sourcefortsmod.com/boards/sh ... hp?p=94935

http://forums.fortress-forever.com/show ... php?t=8529

http://forums.hl2ctf.net/index.php?showtopic=3679

These are threads from Source Forts, Fortress Forever and HL2 CTF.
Thanks to the original posters!
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Post by skidz »

Excellent :thumbup:
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Post by skidz »

MOAR!
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Post by fug4life »

What you need links to texture packs? modding links? I'll go through my favourites later.
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Post by fug4life »

Some mapping links:

http://hl.logout.fr/?p=optimisation

A french site with general mapping but in specific a good optimisation guide, shame I can't read french.

http://www.halfwit-2.com/?page=tutorials&category=1

A great site for tutorials. ^ It's from some of the old sdk nuts tutorials
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Post by Shana »

http://www.mapping-tutorials.de/forum/
German forum with (like the name says) mapping tutorials, texturing tutorials, modeling tutorials and coding tutorials, plus a nice community that helps you if you have problems in any of the mentioned stuff.
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Post by fug4life »

Halflife source & Halflife source FGD file.

http://developer.valvesoftware.com/wiki ... Source.fgd
Halflife source deathmatch FGD file.

I think the Deathmatch is the same FGD file. But To be certain here it is anyway.

http://developer.valvesoftware.com/wiki ... Source.fgd

I added here just because I've been looking for it :wink:
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Post by fug4life »

A nice little tutorial for the 'Sculpt' tool (A new L4D feature I believe, thats now available to all sdk) for you budding displacement mappers!

I've had a little play, some crazy shit! :wink:

http://forum.interlopers.net/viewtopic. ... 1&p=414060
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Post by Datastream »

Reminds me of zbrush. O wait it's not much like zbrush. Move along...
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Re: Helpful Source Modding Links

Post by MaestraFénix »

I don´t know if this goes here.

Free models to use:

http://www.gaming-models.de/
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