Maestro_Fénix_playermodels_pack (FINAL)(Now in addon format)
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^Good job here 2!
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
- Momizi Inubashiri
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
In name of all the Cat girls fan's that are here, i'll make all the possible to port this model:
Kit Ballard from Blade Kitten:
http://www.facepunch.com/showthread.php ... st25447364
Kit Ballard from Blade Kitten:
http://www.facepunch.com/showthread.php ... st25447364
- destiny
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
never heard of that one before.
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
You never heard about Blade Kitten?destiny wrote:never heard of that one before.
It's on Steam
trailer:
[BBvideo 425,350][/BBvideo]
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
Double post permitied.
This can´t be happening. The model have an another type of skeleton.
If i introduce the .mdls in the model, obiously it´s crashes.
If only recompile it, i destroy the jigglebones.
Seriously, it´s so hard naming the bones like VALVe skeleton and not giving strange names like Z_0000pelvis?.
I cannot take care of the model now. I have another model where i have spent 1 day to fix it, and still broken.
P.D: I don´t know if the tail have jigglebones. The tail have bones, but i don´t know if it moves or not.
This can´t be happening. The model have an another type of skeleton.
If i introduce the .mdls in the model, obiously it´s crashes.
If only recompile it, i destroy the jigglebones.
Seriously, it´s so hard naming the bones like VALVe skeleton and not giving strange names like Z_0000pelvis?.
I cannot take care of the model now. I have another model where i have spent 1 day to fix it, and still broken.
P.D: I don´t know if the tail have jigglebones. The tail have bones, but i don´t know if it moves or not.
Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
i dont see Z_0000pelvis name too weird...its like bone id + location... so as far as i know, its Z_0000 bone located in pelvis(?)Maestro Fénix wrote: Seriously, it´s so hard naming the bones like VALVe skeleton and not giving strange names like Z_0000pelvis?.
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
Obiously, the name is logic. But the problem is that the animations can´t be used if the bones are different named.Andrax17 wrote:i dont see Z_0000pelvis name too weird...its like bone id + location... so as far as i know, its Z_0000 bone located in pelvis(?)Maestro Fénix wrote: Seriously, it´s so hard naming the bones like VALVe skeleton and not giving strange names like Z_0000pelvis?.
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
Well I'm sure Boroko or Xenoaisam can work out some magic.
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
XenoAisam maybe can, but have a lot of work porting their models to OC.Rukifellth wrote:Well I'm sure Boroko or Xenoaisam can work out some magic.
I don't see online Boroko for two weeks. Maybe he have a lot of work too.
Only remain 3 models to finish. So maybe i release before the pack.
Or maybe, i can try a idea with the Catgirl model.....
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Re: Maestro_Fénix_playermodels_packV2 (Lucy playermodel rele
Double post
Ok, i can´t compile a model because have 41 textures, and the limit is 33. Any idea until i take a shower?
Ok, i can´t compile a model because have 41 textures, and the limit is 33. Any idea until i take a shower?