Sin Episodes Model Pack
Sin Episodes Model Pack
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Hi guys! Today i finished sin emergence (after 3 years from the first time i've touched it) and decided to make sin related model pack.
It took 2,5 hours and half of them was spent on making these goddamn pictures. I start thinking that creating thousands of vgui icons could be a good kind of punishment in hell. Anyway, here's a result.
D-O-W-N-W-L-O-A-D
(Updated 1.1)
Hi guys! Today i finished sin emergence (after 3 years from the first time i've touched it) and decided to make sin related model pack.
It took 2,5 hours and half of them was spent on making these goddamn pictures. I start thinking that creating thousands of vgui icons could be a good kind of punishment in hell. Anyway, here's a result.
D-O-W-N-W-L-O-A-D
(Updated 1.1)
Last edited by SoJa on Thu Feb 03, 2011 2:20 pm, edited 5 times in total.
Combines. Human, after all.
Re: Sin Episodes Model Pack
Oh sweet, great stuff!
Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
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Obsidian wiki
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Re: Sin Episodes Model Pack
I always use printscreen and paste in photoshop/paint.net.fug4life wrote:Oh sweet, great stuff!
Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
Re: Sin Episodes Model Pack
I just making the screenshot via printscreen, then switching colours in hlmv: background colour to white and both lightings to black.fug4life wrote:Oh sweet, great stuff!
Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
Making screen again and using as alpha mask.
Each time i taking screenshot using mv, i getting only this.
Combines. Human, after all.
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Re: Sin Episodes Model Pack
More stuff!!!
The Elexis models have jigglebones (XD)?
EDIT: Why are textures from items and weapons?
The Elexis models have jigglebones (XD)?
EDIT: Why are textures from items and weapons?
Re: Sin Episodes Model Pack
Yeah same, I've only had this trouble since switching to 64bit sdk. And once I managed to get it to take it correctly, I'll try Printscreen, thanks guys.SoJa wrote:Each time i taking screenshot using mv, i getting only this.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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Re: Sin Episodes Model Pack
Sweet.
And thanks for putting effort in to making some decent pictures. A lot of people tend to make really screwed up ones.
And thanks for putting effort in to making some decent pictures. A lot of people tend to make really screwed up ones.
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Re: Sin Episodes Model Pack
Oh sweet I freaking love SiN emergence, must of played through it more than I care to remember .
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Re: Sin Episodes Model Pack
Nice job, you missed the citizen out, but nevermind!
This reminds me of my scrapped SiN Ep DM mod.
This reminds me of my scrapped SiN Ep DM mod.
Re: Sin Episodes Model Pack
Actually i haven't missed the citizen, he's just ugly as... as Male_Cheaple.ViralHatred wrote:Nice job, you missed the citizen out, but nevermind!
This reminds me of my scrapped SiN Ep DM mod.
So i just cut him from the pack.
Combines. Human, after all.
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Re: Sin Episodes Model Pack
Nice models you got here SoJa.Maybe I'll give them a try if I got time.
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Re: Sin Episodes Model Pack
I had to delete some files, because for example the texture of the RPG was diferent and doesn´t fit (i think that it was the v_model applied in W_model).Maestro Fénix wrote:EDIT: Why are textures from items and weapons?
Re: Sin Episodes Model Pack
Oh sure, i see. Sorry, my bad.Maestro Fénix wrote:I had to delete some files, because for example the texture of the RPG was diferent and doesn´t fit (i think that it was the v_model applied in W_model).Maestro Fénix wrote:EDIT: Why are textures from items and weapons?
Updated link in the first post. Also added that jiggle stuff, you know.
Combines. Human, after all.
Re: Sin Episodes Model Pack
Very nice. Don't see many Sin fans around. I'll try them in the next version.