Sin Episodes Model Pack

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SoJa
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Sin Episodes Model Pack

Post by SoJa »

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Hi guys! Today i finished sin emergence (after 3 years from the first time i've touched it) and decided to make sin related model pack.
It took 2,5 hours and half of them was spent on making these goddamn pictures. I start thinking that creating thousands of vgui icons could be a good kind of punishment in hell. Anyway, here's a result.

D-O-W-N-W-L-O-A-D
(Updated 1.1)

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Last edited by SoJa on Thu Feb 03, 2011 2:20 pm, edited 5 times in total.
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fug4life
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Re: Sin Episodes Model Pack

Post by fug4life »

Oh sweet, great stuff!


Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
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Re: Sin Episodes Model Pack

Post by Shana »

fug4life wrote:Oh sweet, great stuff!


Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
I always use printscreen and paste in photoshop/paint.net.
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SoJa
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Re: Sin Episodes Model Pack

Post by SoJa »

fug4life wrote:Oh sweet, great stuff!


Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
I just making the screenshot via printscreen, then switching colours in hlmv: background colour to white and both lightings to black.
Making screen again and using as alpha mask.

Each time i taking screenshot using mv, i getting only this.
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MaestraFénix
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Re: Sin Episodes Model Pack

Post by MaestraFénix »

More stuff!!!

The Elexis models have jigglebones (XD)?

EDIT: Why are textures from items and weapons?
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Re: Sin Episodes Model Pack

Post by fug4life »

SoJa wrote:Each time i taking screenshot using mv, i getting only this.
Yeah same, I've only had this trouble since switching to 64bit sdk. And once I managed to get it to take it correctly, I'll try Printscreen, thanks guys.
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Re: Sin Episodes Model Pack

Post by Baddtraxx »

nice :D
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Re: Sin Episodes Model Pack

Post by Keychain »

Sweet.

And thanks for putting effort in to making some decent pictures. A lot of people tend to make really screwed up ones.
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Re: Sin Episodes Model Pack

Post by Pope_Homeless_XIII »

Oh sweet I freaking love SiN emergence, must of played through it more than I care to remember :shock: .
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Re: Sin Episodes Model Pack

Post by ViralHatred »

Nice job, you missed the citizen out, but nevermind!

This reminds me of my scrapped SiN Ep DM mod.
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SoJa
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Re: Sin Episodes Model Pack

Post by SoJa »

ViralHatred wrote:Nice job, you missed the citizen out, but nevermind!

This reminds me of my scrapped SiN Ep DM mod.
Actually i haven't missed the citizen, he's just ugly as... as Male_Cheaple.
So i just cut him from the pack.
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Re: Sin Episodes Model Pack

Post by LivingWithGames »

Nice models you got here SoJa.Maybe I'll give them a try if I got time.
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Re: Sin Episodes Model Pack

Post by MaestraFénix »

Maestro Fénix wrote:EDIT: Why are textures from items and weapons?
I had to delete some files, because for example the texture of the RPG was diferent and doesn´t fit (i think that it was the v_model applied in W_model).
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Re: Sin Episodes Model Pack

Post by SoJa »

Maestro Fénix wrote:
Maestro Fénix wrote:EDIT: Why are textures from items and weapons?
I had to delete some files, because for example the texture of the RPG was diferent and doesn´t fit (i think that it was the v_model applied in W_model).
Oh sure, i see. Sorry, my bad.
Updated link in the first post. Also added that jiggle stuff, you know.
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Re: Sin Episodes Model Pack

Post by Sabre »

Very nice. Don't see many Sin fans around. I'll try them in the next version.
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