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Posted: Tue Jul 27, 2010 6:22 pm
by JerC
Maestro Fénix wrote:
lwhyl Infiltrator wrote::cry: TEH SPACE MARINEH ISNT WORKINEH!!! for me D:
Not working? Wait a minute, i think that i know what is the problem:

The model is in T-pose on idle, and have weird animations in every weapon, true?

Hmm, i don´t know why, because i can see it perfect in Model Viewer. Give me a time to try resolve it, ok?
You release models without tsting them in-game?OMG..

Posted: Tue Jul 27, 2010 6:25 pm
by MaestraFénix
-=jerC=- wrote:
Maestro Fénix wrote:
lwhyl Infiltrator wrote::cry: TEH SPACE MARINEH ISNT WORKINEH!!! for me D:
Not working? Wait a minute, i think that i know what is the problem:

The model is in T-pose on idle, and have weird animations in every weapon, true?

Hmm, i don´t know why, because i can see it perfect in Model Viewer. Give me a time to try resolve it, ok?
You release models without tsting them in-game?OMG..
NOP. When i created this playermodel, i had that error. But "magically" disappear when i compilated the model for third time. Once that my model worked, i put in the pack and uploaded.

P.D: My model work 100%. Try see it in Model Viewer if you can see right the animations.

Posted: Tue Jul 27, 2010 8:20 pm
by LivingWithGames
just like we have the AS models now,maybe someone could make a AS campaign/level for OC

But it would need some scripts and custom sounds for the Commander

just like AS in FPS mode

Posted: Tue Jul 27, 2010 8:54 pm
by JerC
BiElGaMe wrote:just like we have the AS models now,maybe someone could make a AS campaign/level for OC

But it would need some scripts and custom sounds for the Commander

just like AS in FPS mode
are you serious..

Posted: Tue Jul 27, 2010 8:56 pm
by LivingWithGames
no

i was joking only JerC

Posted: Tue Jul 27, 2010 9:04 pm
by Keychain
The commander in AS is pretty cool, though. I love his voice.

Posted: Tue Jul 27, 2010 9:07 pm
by LivingWithGames
btw i have some request for ya maestro,can you do these?

http://www.garrysmod.org/downloads/?a=view&id=87130
http://www.garrysmod.org/downloads/?a=view&id=94368(oh man i really love these,hope you get these working)

Posted: Tue Jul 27, 2010 10:15 pm
by lwhyl Infiltrator
actually, the whole thing dosent work. It just makes me use male 01 model. The model itself itsnt working... :suicide:

I will give u what it says in console in a sec.

Posted: Tue Jul 27, 2010 10:54 pm
by lwhyl Infiltrator
Oh god...the space marine model has messed up my entire game...it makes it lag (not fps lag, like "server" lag) ever since i tried to use it! i think i will try re installing obsidian

EDIT: Luckily i had a copy of the obsidian folder before i used the space marine model, so i am replacing it with that...wish me luck plz...

Edit 2 FTW: Ok, that SEEMED it fix it...but im not gunna take any chances with that model again though...

Posted: Wed Jul 28, 2010 4:38 pm
by MaestraFénix
BiElGaMe wrote:btw i have some request for ya maestro,can you do these?

http://www.garrysmod.org/downloads/?a=view&id=87130
http://www.garrysmod.org/downloads/?a=view&id=94368(oh man i really love these,hope you get these working)
About the L4D/L4D2 models are thinking about doing it (i want do the TF2 playermodels, actually only are the Sniper and the Beta Spy), but i don´t know if i´ll have some problem.

About the Halo players, well, is too many models (diferent colour and helmet maybe not worthwhile). And remember the words of Keychain:

"Don´t make playermodels about an reskined model. We have playermodels too much"

Well, i think about the recomendations, ok?. I'll do what I can.

P.D: And sorry for the Touhou models. I like too, but that dammit error is the cause for his elimination in this pack.

lwhyl Infiltrator wrote:Oh god...the space marine model has messed up my entire game...it makes it lag (not fps lag, like "server" lag) ever since i tried to use it! i think i will try re installing obsidian

EDIT: Luckily i had a copy of the obsidian folder before i used the space marine model, so i am replacing it with that...wish me luck plz...

Edit 2 FTW: Ok, that SEEMED it fix it...but im not gunna take any chances with that model again though...
One simple model are caused you a extreme lag?, wow. It´s very strange (The model is not very complex to the game, i think).

So, you can see right in M.V., or not? Someone have this error too?.

My model work 100%. I´ll upload some images in-game.

Edit:

ImageImageImage

(Don´t care about the "Flash" in the third photo, its come from combine ball).

Posted: Wed Jul 28, 2010 11:17 pm
by lwhyl Infiltrator
hmm, i tried again but still didnt work, but no lagg, so thats my computers fault, but the model ISNT working

Posted: Thu Jul 29, 2010 3:17 am
by warbrand2

Posted: Thu Jul 29, 2010 4:41 am
by LivingWithGames
warbrand2 wrote:http://www.garrysmod.org/downloads/?a=view&id=105547

HEV vort player model please
I ALREADY REQUESTED THIS ONE YOU SONAVABITCH

But you found a recent version of that...so not bad mate :x

Posted: Thu Jul 29, 2010 4:40 pm
by MaestraFénix
warbrand2 wrote:http://www.garrysmod.org/downloads/?a=view&id=105547

HEV vort player model please
LOL!?

i like the HL1 H.E.V. Style. OK i´ll do it :3

P.D: Someone have seen a H.E.V. Scientist or a Female (like "Sweet Half Life" mod)?.

To lwhyl Infiltrator: I going to send you via pm my model from my OC folders, and try if this time work, ok?

Posted: Thu Jul 29, 2010 10:17 pm
by MaestraFénix
Sorry for the double post, but this is serious:

Yes, i have again the "eyeball_r" error with the vortigaunt H.E.V. model. But, unlikely the Touhou models, all the .SMD files are completed (there are many textures between "Triangles" and "END", so the model still exist.

Someone know a solution for this error?