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[Playermodels]Aperture Scientists [NEW LINKS]
Posted: Wed Feb 16, 2011 2:08 am
by SkyNinja
Re: [Playermodels]Aperture Scientists
Posted: Wed Feb 16, 2011 2:20 am
by Fugikuro
FIRST jk. I like the picture of the one holding the grenade offering me a soda with an arming pin. Nice reskin!
Re: [Playermodels]Aperture Scientists
Posted: Wed Feb 16, 2011 3:00 am
by Keychain
Very nice.
Re: [Playermodels]Aperture Scientists
Posted: Wed Feb 16, 2011 8:56 am
by fug4life
Very nice indeed, and welcome back its been a while!
Re: [Playermodels]Aperture Scientists
Posted: Wed Feb 16, 2011 1:10 pm
by MaestraFénix
Cool.
But still without understanding how i can put my models to be an add-on too to make more easy the install

Re: [Playermodels]Aperture Scientists
Posted: Thu Feb 17, 2011 12:32 am
by SkyNinja
Maestro Fénix wrote:But still without understanding how i can put my models to be an add-on too to make more easy the install

It's actually pretty easy. Basically, you just take the models and materials folders, put them into a new folder, and put a blank text file called "info" in with them. I can't explain things very well, so hopefully someone will be able to clear up what I said, I have no doubt it's pretty jumbled...
Re: [Playermodels]Aperture Scientists
Posted: Thu Feb 17, 2011 11:43 am
by MaestraFénix
SkyNinja wrote:Maestro Fénix wrote:But still without understanding how i can put my models to be an add-on too to make more easy the install

It's actually pretty easy. Basically, you just take the models and materials folders, put them into a new folder, and put a blank text file called "info" in with them. I can't explain things very well, so hopefully someone will be able to clear up what I said, I have no doubt it's pretty jumbled...
Only with that works?! lol. I'll make it for the next update of my pack. Thanks.
Re: [Playermodels]Aperture Scientists
Posted: Thu Mar 03, 2011 5:38 pm
by TeHn00bGaMeR
doctor romero D:
Re: [Playermodels]Aperture Scientists
Posted: Thu Mar 03, 2011 5:41 pm
by destiny
docter who?
Re: [Playermodels]Aperture Scientists
Posted: Sat Mar 05, 2011 4:28 am
by Axel_m3sh
Skyninja's avatar, the scientist in Nightmare House 2 (it's a good hl2 mod if you haven't tried it)
Re: [Playermodels]Aperture Scientists
Posted: Sat Mar 05, 2011 4:36 am
by SkyNinja
I actually put together that headhack before NH2 came out. When I saw the trailer quite a bit later, I paused and stared at the one short point Romero was shown. When I noticed the trailer was released several months earlier, I started to laugh.
Re: [Playermodels]Aperture Scientists
Posted: Sat Mar 05, 2011 11:16 am
by destiny
Axel_m3sh wrote:Skyninja's avatar, the scientist in Nightmare House 2 (it's a good hl2 mod if you haven't tried it)
ooh that guy. never liked him.
Re: [Playermodels]Aperture Scientists
Posted: Sat Mar 05, 2011 11:26 am
by MaestraFénix
destiny wrote:Axel_m3sh wrote:Skyninja's avatar, the scientist in Nightmare House 2 (it's a good hl2 mod if you haven't tried it)
ooh that guy. never liked him.
He still alive!? (The House of the Dead 4 famous phrase).