[Anime Model] Humanoid Moe GLaDOS V2
-
- prop_physics
- Posts: 158
- Joined: Sat Aug 28, 2010 8:31 pm
- Location: Combine Citadel
- Contact:
[Anime Model] Humanoid Moe GLaDOS V2
Moe Glados V2 for download! It will not overwrite the last version ported by Shade
as usual, it use Zipped packaging
DOWNLOAD
image:
Re: [Anime Model] Humanoid Moe GLaDOS V2
Yeeeeeeeeeeeeeeeeeees!
Apparently, Valve can't make games beyond the number 2.
I think the only time we'll get a Source SDK code update is when it starts having purchasable hats integrated, i.e. hatconomy.
Please do not make assumptions you are not knowledgeable enough to make - that just backfires on yourself.
Tick me off, and I'll be sure to give you the golden treatment. Haven't you heard? Silence is golden.
I think the only time we'll get a Source SDK code update is when it starts having purchasable hats integrated, i.e. hatconomy.
Please do not make assumptions you are not knowledgeable enough to make - that just backfires on yourself.
Tick me off, and I'll be sure to give you the golden treatment. Haven't you heard? Silence is golden.
-
- npc_helicopter
- Posts: 932
- Joined: Mon Mar 15, 2010 2:21 pm
- Location: Peruibe , SP , Brazil
- Contact:
Re: [Anime Model] Humanoid Moe GLaDOS V2
Now that's some excellent work there.
Keep 'em coming!
Keep 'em coming!
- destiny
- Obsidian Premium
- Posts: 1906
- Joined: Thu Feb 19, 2009 12:33 pm
- Location: i forgot like always.
- Contact:
Re: [Anime Model] Humanoid Moe GLaDOS V2
those are some nice models you got there xeno got to admit though second one looks awesome(and a bit creepy therminator style).
-
- prop_physics
- Posts: 158
- Joined: Sat Aug 28, 2010 8:31 pm
- Location: Combine Citadel
- Contact:
Re: [Anime Model] Humanoid Moe GLaDOS V2
lol i hope someone making machinima base from that second pic model XD
thanks anyway guys
thanks anyway guys