Problems compiling HDR

Need Help? The Day isnt going so well on the Mapping front?
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Hickadam
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Problems compiling HDR

Post by Hickadam »

Alrighty, I'm so VERY close to releasing the first two oc_cannon maps, it would figure that I should carry on the tradition of running into problems.


When I go to compile, I select Normal, Normal and Normal, and check the HDR box.

It does a good final lighting pass, but no HDR pass.

So then I go into expert mode, and make sure -final and -both are included in the path to vrad.exe.

I run it again, and after 45 minutes, it's finished, and only done ONE lighting pass. So no HDR.


However, when I go into "simple" mode, and choose to do HDR in a "fast" compile, it does both passes and finishes and HDR is enabled.



So, anybody else have anything like this happen to them? I've been using "fast" for a while now, so I can't be sure when it started doing this.

Worst case scenerio I'll release it with the chunky lighting, because the HDR makes it look way better.


EDIT:Ah, well I did find this error at the bottom whenever It tries to run the HDR phase:

EnumerateApp( 211 ) failed: SteamEnumerateApp(211,0x15afd0c,0x15afd54) failed with error 1: The registry is in use by another process, timeout expired
Hickadam
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Joined: Tue Aug 08, 2006 2:53 am

Post by Hickadam »

Alright, never mind :P


Sometimes a restart of your computer can fix all kinds of problems, including this one.



Case closed...
Tono-Tako
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Post by Tono-Tako »

lol
YAY OC_CANNON COMING SOON!
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fug4life
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Post by fug4life »

Don't even think of quitting this map! Your life won't be worth it! I'll hunt you!
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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