Because I sure will have a lot of little questions.
Post all small questions here!
First:
Could someone attach their gameinfo.txt ? I think I might have screwed mine up without a backup.
The simple questions thread
Yeah, that also solved the black issue which I had another quite tedious way to fix.sven666 wrote:when I map, I must set the line like that :LordDz wrote: Could someone attach their gameinfo.txt ? I think I might have screwed mine up without a backup.
SteamAppId 420 // include ep2, hl2, css
and when I play, I must set it like that :
SteamAppId 218
But can you compile when it is like that? Because right now the compile log is all blank when I try to compile my maps.
This is what I'm trying to solve: http://www.interlopers.net/forum/viewto ... 94#p425794
You can use the console command if you create a [mapname]_cfg.txt for your map, as seen in the obsidian/maps/cfg folder.
As far as doing it from within the map itself, you go to the worldspawn entity and there should be a keyvalue for setting the default amount of starting lives. Putting any number here will enable lives in your map.
As far as doing it from within the map itself, you go to the worldspawn entity and there should be a keyvalue for setting the default amount of starting lives. Putting any number here will enable lives in your map.
Thank you, I found the keyvalue.Tysn wrote:You can use the console command if you create a [mapname]_cfg.txt for your map, as seen in the obsidian/maps/cfg folder.
As far as doing it from within the map itself, you go to the worldspawn entity and there should be a keyvalue for setting the default amount of starting lives. Putting any number here will enable lives in your map.