The "real" world weapon won't rotate with the hologram (or the world weapon should be invisible)
You can spam the gunspawn and use it as "stationary" gun turret ...
If you use it for the gauss and you got unlimmited ammo constant extra ammo, it lags like a bitch.
I got a a workaround for this, just use the regular weapon spawning so people can't spam it ... I am just gonna keep the fancy effect

Are there other ways?
I tried to use a game_player_equip, but I can't find a valid master (earlier in dm I used buttons as master, now doesn't works anymore?)
Anyway, if anybody has a idea on how to make the "game_player_equip"
work, I "ll be happy to hear.
Ok, just found out about the map cfg's ... testing them now.
Hope this will fix the need for a equiper.