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a new stupid map bug...

Posted: Thu Feb 08, 2007 8:11 pm
by sgae
hi today i was making a c17 street all is ok, the map compiles perfectly (no problems or errors) and when i try to paly the map i get this error in the console and the map loading stops and drop me to the main menu...

Code: Select all

] map oc_city
Spawn Server oc_city
Begin loading faces (loads materials)
End loading faces (loads materials)
else
Host_EndGame: Map coordinate extents are too large!!
Check for errors!
someone know what the hell is happening?

thanks for our help

regards

Posted: Fri Feb 09, 2007 10:18 am
by [FTA]c0m4ndo45
You are building the map too close to an edge OR/AND some object might have gone over the edge of the grid. Try pulling it a bit closer to the middle?

If its not that, i dont know.

Posted: Fri Feb 09, 2007 11:36 am
by skidz
Yes, there is a square created when the map is loading which determines the size of the map. This square has gone outside of hammers max grid. Keep your map inside the grid by at least 1024 units.

Posted: Fri Feb 09, 2007 1:36 pm
by sgae
thaks :D the bug is fixed ;)

regards

Posted: Sat Feb 10, 2007 12:52 pm
by [FTA]c0m4ndo45
Erm, is that your sig or you type "Regards" every post you make, atleast once or even more...?