Players view and render distance! I think my map is too long, if you stand at one base the mountains behind the opposite base are only rendering as you get closer, I tried hiding it with fog, but I'm wondering if I can change/ if its safe to change the max viewable distance?
If not I'll shorten the length of the map before I get any further!
Render distance for players!
Render distance for players!
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
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'She has zero tolerance for idiots'.
fug's Obsidian files
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Thnx, I was lying to myself
I'll rearrange a few things.

I'll rearrange a few things.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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- Entity Master
- Posts: 360
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- Location: Mannheim, Germany
So I can extend the distance oh, great news 
Thanks once again!

Thanks once again!
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Can't see anything about max viewable distance, there are fade distance for props and max occludee and min occluder % settings <---is it either of those? Or do I to add an output or something? Cant find much about on Valve wikki 

'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database