Could I modify, by lets say, console commands activated in the map, how much points a npc would give?
Let's say I want an Antlion Guard to only give one point when killed could I do it?
Fixed score generated by NPCs
Re: Fixed score generated by NPCs
Technically yes, but you'd have to use outputs to add or subtract from the current Values, which means if you're having to subtract players will see points being removed from their score (which looks odd).
So really no the mod doesn't as far as I know support custom npc hit and death scores for mappers (unless I'm wrong and its in an editable script/cfg somewhere).
So really no the mod doesn't as far as I know support custom npc hit and death scores for mappers (unless I'm wrong and its in an editable script/cfg somewhere).
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Re: Fixed score generated by NPCs
Ok, thought there would be a console command for it.
But I suppose I always could add more points than normally, so that the normal 2 points doesn't matter when I add about 20 points by triggers.
But I suppose I always could add more points than normally, so that the normal 2 points doesn't matter when I add about 20 points by triggers.