OK, small progress update.
Thanks to W0rf0x the strider's cannon is back!
Hgrunts Leader Back!
Fixed many other small things, no more floating beer bottles or other props not reacting to forcemotion. Fixed shadows aswell.
Fixed one displacement that was not acting as a solid, i.e you could crouch into the displacement. fixed some timings.
Going to add two ladders in the final room so you can get between ground and 1st level easily once you are in.
Still toying with the idea about a 1 man teleport from spawn to where the medic upstairs is once you've completed both rooms that are next to the medic leading to the two core routes (garg/agrunt room and agrunt/stalker room) .
Going to add two more ambients that I want and thats about it.
Maybe a Merchant later and take out some weapons but not for a while a review in 6 months maybe. (I could then maybe think about changing some of the ceilings that are too square).
The map is nearing completion if release goes well I'm hoping to wrap this map up as a final version with a review later on but for now move on...
I will release in next couple of days, at the moment I've spent the last few hours going over my props adding fade distances and turning off shadows and stuff. so I've had enough for one evening.
Oh, and the last piece of news is, There will be a team capture version of this map! I sorta made the map to be flexible and I think it's worth the effort. their shouldn't be a huge amount of work involved for me to pull it off. And I think it will make a nice addition to seamus as another team map for when you want to take a bit of aggression out on each other!
Proposed features for the team capture version of oc_warmachine.
Capture points, probably the supply crate.
Merchants which will give you your weapons and ammo, but will be killable by the other team.
Team specific npc's mainly for defense.
Team turrets and npc's that need to be activated, monitored and maintained. at round starts and as the map progresses.
And some force fields that may need to have their generators taken out to provide route access.
All for now, time to go play.
