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Posted: Wed Aug 19, 2009 10:56 pm
by sven666
- Two on top of the wheat shredder
there is no models on this point,...
I make a new pack, did you downloaded it on megaupload ?
which version did you try ?
For the merchant, I changed it, now it's a simple citizen and it should work.
Try the B07 if you didn't and the new pack, then tell me if something get fixed.

Posted: Sun Oct 04, 2009 7:08 pm
by sven666
NEW version : oc_paysan_B08
download link : http://www.megaupload.com/?d=8STKAMRL

Posted: Sun Oct 04, 2009 10:01 pm
by fug4life
Good Job!

Though no changelog given, just curious :)

Posted: Mon Oct 05, 2009 3:50 pm
by destiny
what did you change from B07?

Posted: Mon Oct 05, 2009 8:42 pm
by sven666
I added the changelog...maybe I forgot some things

Re: oc_paysan

Posted: Tue Oct 06, 2009 12:27 pm
by JerC
[quote="sven666]npc comes to the pizza shop to buy pizza

[/quote]

Nice...

Posted: Thu Oct 08, 2009 3:57 am
by Siam
Hmm, I think the new content pack is missing a model. After you shred wheat, two errors come rolling out. I think it's new to this pack because the people who updated from B07 have no issues. I know there's a sack prop included in the content pack, but for some reason that isn't it. Anyone know what's wrong?

Posted: Thu Oct 08, 2009 11:46 am
by JerC
Do you have ep2?

Posted: Thu Oct 08, 2009 5:04 pm
by overkill2009
the pack.rar file with the models from megupload ising starting so im starting to think u should upload the pack.rar to filefront because they have a better download system than megaupload

Posted: Thu Oct 08, 2009 9:17 pm
by Siam
-=jerC=- wrote:Do you have ep2?
If I didn't have ep2, I would also be complaining about missing 90% of the textures and all of the trees. Of course I have ep2. :P I also have every other mount, so no reason for it to be from something else. And no, I don't have an ATI card, I have a GeForce 8600 GTS nVidia card. :D

bugs

Posted: Fri Oct 09, 2009 3:14 pm
by IronGun
I told you all bugs in the chat but here again:

-The saw is mingeable, people are using it to kill customers
-Props disappear if you throw them at blocked zones
-The citizens in the building are very annoying they block the way
-The text on the Alambique is incorrect. (not 2 you get 3 gins)
-Coins, baits and trash can't be teleported by the box
-Its impossible to get the keycard save from other people
-Too many guards! everytime you break in the bank an army of guards attack you its almost impossible to run away.
-The coin game is a nice idea but a waste of money because the coins cost 2$ but are only 1$ worth each
-Sometimes the portal in the Dungeon is open without winning the Dungeon
-Sometimes props are disappearing. Like the table in the pizza shop or the register in the hotel

Re: bugs

Posted: Fri Oct 09, 2009 3:50 pm
by Siam
IronGun wrote:I told you all bugs in the chat but here again:

-The saw is mingeable, people are using it to kill customers
-Props disappear if you throw them at blocked zones
-The citizens in the building are very annoying they block the way
-The text on the Alambique is incorrect. (not 2 you get 3 gins)
-Coins, baits and trash can't be teleported by the box
-Its impossible to get the keycard save from other people
-Too many guards! everytime you break in the bank an army of guards attack you its almost impossible to run away.
-The coin game is a nice idea but a waste of money because the coins cost 2$ but are only 1$ worth each
-Sometimes the portal in the Dungeon is open without winning the Dungeon
-Sometimes props are disappearing. Like the table in the pizza shop or the register in the hotel
-In my opinion, that's a good thing. It's a dangerous saw, be careful with it! :P Still, what do you mean by 'customers?'
-It's meant to be an apartment building, and so there's a bunch of people in it. Really, it makes the building much nicer and they get out of the way quick enough.
-It's too hard to rob a bank? Well first off, it's not that hard - I can kill all of the guards except for the balcony one with just a crowbar. Second, you're robbing a bank. Expect a mass of guards to try and stop you! :D
-The coin game isn't about winning money, even if the gold coins are worth 10 when you turn them in. Read the changelogs: Sven added the game to recover lost items that were left outside and disappeared. I've seen a saw and wheat in there before, so that would confirm it.

Just trying to help. :)

Posted: Fri Oct 09, 2009 10:16 pm
by sven666
Thanks SIAM, you answered for me ^^
-Props disappear if you throw them at blocked zones
that is normal, because you can't reache item dropped here so they were teleported to the minigame.
-Sometimes props are disappearing. Like the table in the pizza shop or the register in the hotel
FIXED
-Coins, baits and trash can't be teleported by the box
FIXED
-Sometimes the portal in the Dungeon is open without winning the Dungeon
FIXED

Posted: Fri Oct 09, 2009 10:18 pm
by IronGun
-I mean pizza shop customers, minges use the saw and kill them
-There is even an army of Guard when I break the window for seeds
-Yeah it looks more realistic but its still annoying that you got to wait until they move
-I didn't know that about the coin game its a funny idea but I still prefer the matrix phone instead

Posted: Mon Nov 02, 2009 1:16 pm
by sven666
ADD Beta 09 RELEASED : :

nodraw textur in wall in jail -> FIXED
standing merchant -> DONE
delet safe room -> DELETED
give one seeds of each kind of seeds ->DONE
remove tysn poster/decals -> PARTIALLY DONE
City closed until clearing the tunel (cost 500)
Seeds shop moved near the mill
No more cop on the balcony in the Bank
New dog, more aggressive.
Clock buyable in the entrence shop of the city
a barricade blocking an exit from the city
customers are no longer killable by the saw (only with explosives)
Pistol aviable in gunshop
magical stick removed
new secret room
A secret gatealleging another game. I give a gift to one who recognizes what game it is.
rec sprite adde to the camera
a fence of the prison was replaced by a wall
New exit point for NPC (no more anyoning in the building)
coin and baits teleportable in boxes
Dissapearing items fixed (I think) turn off the camera if it doesn't