Hehe, yea, you certainly sound like a redneck. Also, your voice kinda goes up and down and up and down in a bit of a pattern, kinda like this: "~~" (not to scale). Regardless, it's a big improvementgtaiiilc wrote:thanks for the info here no more faked accent now I sound like a redneck
http://files.filefront.com/v2zip/;86026 ... einfo.html
Again, no faceposer yet, but I might be able to rig it so that it looks like faceposer's working... sorta... i dunno, i'll have to screw around with it a bit more. I might be onto something, i might not. In any case, did you have a character to voice-act in mind?Steve wrote:haha....red states.
Anyway, I'd love to do some voice acting for you. I have a deep voice and can display EMOTION.
Also, you have the houndeyes and others teleporting in as a result of the portal storms, the same happened for Alien Grunts in the original HL. I'm assuming the portals indicate them coming from Xen, and for all we know Alien Grunts are still being manufactured there. They are really tough and fun to fight.
I was considering portalling in Alien Grunts, but i figured with the Nihilanth gone, most industry probably would have ceased. I'm trying to go for more of a "xenian wildlife" habitat anyways. But don't worry, there will be plenty of fun things to fight later on
Ah... I missed those... thanks fug! (I wasn't aware you could swim all the way to the skybox... hafta fix those)fug4life wrote:Sorry it took me so long, I will have a play though and see what else I can find, for now of the top of my head:
Skybox areas... (all in map 02)
At spawn you can climb back up through hole, up the re-enforcing rods to sky box.
At first house you can go down to beach and swimm left to skybox.
At secrect bay/port on the far side you can go in a small canyon, and If you use a crate you can also get to sky box.
In tunnel at spawn there is a white glitch at the brush joins where the tunnel changes shape (mid way through).
Hahaha, yea, that happened to me too. I'll certainly put a bit of a delay on it, or maybe move the trigger back a bit
Thanks!Deathy wrote:The driveable boat is Uber.
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Bit of a teensy-tiny update here:
I've finally settled on a layout for the next map (I think ) and depending on how piecing it together goes I might have the next one figured out as well. I'm just in the process of copying a large section of map, which is taking hammer a long time to crunch through. Depending on what this next map turns out like, I might leave it at that, split it into two (short) maps, or add another little map. Regardless, I've also decided on a layout for another section, so right now it's just piecing it all together...
Stay tuned!