Yes it's another map from me, this time it's better
your on a train (that look's as though it's moving).
Once you've got to the last carrage the is a nice fun thing.
Unconnected worked on fixing stuff, like the end.
Me and unconnected worked on this, and it ends now!
He means add env_lightenvironment to rooms of the map, and when testing type in console buildcubemaps
what is the map about tho are you just going down a train killing different types of npc's in each part?
[JSC]_PREDATOR wrote:He means add env_lightenvironment to rooms of the map, and when testing type in console buildcubemaps
what is the map about tho are you just going down a train killing different types of npc's in each part?
1 the is cubemap's
2 to rescue alex from the cage which i'm building
[JSC]_PREDATOR wrote:Its the only map i have seen with the alien grunt in w00t!
Have you not played his valley map? I got brutally owned by them when I tested the map. Argh! Their guns are a pain in the arse!
And about the map: This is much better than valley. I'm really glad to see that you are improving your mapping skills! Keep on working hard!
i was thinking about the env_environment and got it mixed up.
remember just because i don't make maps anymore doesn't mean i don't know shit about hammer
[JSC]_PREDATOR wrote: i was thinking about the env_environment and got it mixed up.
remember just because i don't make maps anymore doesn't mean i don't know shit about hammer
[JSC]_PREDATOR wrote: i was thinking about the env_environment and got it mixed up.
remember just because i don't make maps anymore doesn't mean i don't know shit about hammer