The big thing between truck and base parts is for deleting parts you don't want anymore, if you accidentally brought the wrong thing or something.
Cave is around the corner of the map that has nothing in it (other corners have lab, spawn, and warehouse)
Wheel+lever do nothing in the current version, they will be for keeping the oilrig running.
Re: oc_diving_v9 (FIXED... maybe)
Posted: Mon Aug 01, 2011 3:46 am
by Vesuvian
Oh hay look what I found
Re: oc_diving_v9 (FIXED... maybe)
Posted: Mon Aug 01, 2011 10:03 am
by fug4life
Looking good, funny video!
Re: oc_diving_v9 (FIXED... maybe)
Posted: Tue Aug 02, 2011 10:15 pm
by Vesuvian
doo doo doooo
saxophone
Re: oc_diving_v9 (FIXED... maybe)
Posted: Fri Nov 25, 2011 9:31 pm
by JarskiFIN
Is this still going? Would be nice to see the "cuban" themed dive map!
Re: oc_diving_v9 (FIXED... maybe)
Posted: Wed Nov 30, 2011 6:47 pm
by rad_
Hello Beanbrains
I like your map, the gameplay is fantastic and I played it for hours.
But I remember a difference in the way how you can held that buyable panels with the gravity gun.
Some screenshots taken out of v6:
Since v7 you can`t grab the panels aligned, so its not longer possible to build in that way. Why did you changed that?
Maybe you can re-enable that feature in a future version?
Re: oc_diving_v9 (FIXED... maybe)
Posted: Sat Dec 03, 2011 9:35 pm
by fug4life
idkw but I love this video, I think its the music that does it for me:
[BBvideo 425,350][/BBvideo]
Re: oc_diving_v9 (FIXED... maybe)
Posted: Sat Dec 03, 2011 10:06 pm
by destiny
ok didnt see that vid coming.
Re: oc_diving_v9 (FIXED... maybe)
Posted: Fri Aug 03, 2012 11:55 pm
by Neico
Dat map needz updatez
Re: oc_diving_v9 (FIXED... maybe)
Posted: Sat Aug 04, 2012 3:30 am
by Lucky9Two
I'm not much into the casual maps. I like shooting things with buds, not phishing or pharming.
To each his own I suppose.
Re: oc_diving_v9 (FIXED... maybe)
Posted: Fri Jul 24, 2015 3:46 am
by JerC
Sorry for the bump, but any news on the next version?