So, I'll go ahead and release the work in progress build so maybe new mappers can learn from it or maybe continue it if they want. It was in pretty early build and still has bad lighting, glitches and the gameplay side isn't done at all. Hopefully people can learn from it, or use chunks of it's brushwork for their maps, or even if it doesn't help anyone in anyway it will at least show a different style of map creation. I just didn't think the map deserved to sit on my hard drive for the rest of eternity and help no one.
Contents:
Compiled BSP (HDR, Full VIS and RAD)
VMF
WIP waterflow VMT(half working)
Reflective tile floor VMT(is working)
Pictures:








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