Moe GlaDOS Factory (OC Remix)

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Shana
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Re: Moe GlaDOS Factory (OC Remix)

Post by Shana »

Seaal wrote:Dang it. Well alright then. I'll patiently wait. :)
Try deleting the map's .res file.
MaestraFénix
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Re: Moe GlaDOS Factory (OC Remix)

Post by MaestraFénix »

Raiden finished the fixings. Basically we replaced the speaker entities with ambient_generic entities (as it was in V1), and fixed the problem with the RES by packing all the content into the map.

Our work is finally done here.
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