Obsidian General.
TheBlackViper
Polygon
Posts: 36 Joined: Wed Jan 03, 2007 6:45 am
Location: New Mexico
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by TheBlackViper » Fri Jan 05, 2007 8:21 am
Fix the cockroach problem I posted in requests
Tono-Tako
npc_combinegunship
Posts: 785 Joined: Tue May 30, 2006 10:28 pm
Location: Half-LIfe series Fan
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by Tono-Tako » Fri Jan 05, 2007 9:07 am
hmmm make a in-game voting menu?
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
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by destu » Fri Jan 05, 2007 10:31 am
Fire_cube wrote: Make the medkit droppable again
+ the other things fire_cube said
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
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by Hell-met » Sat Jan 06, 2007 5:38 am
Add HL2 multiple footstep sounds back.
The generic rebel boot one is getting on my nerves. Feels too DMish.
Prototstar
prop_physics
Posts: 128 Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
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by Prototstar » Sat Jan 06, 2007 6:43 am
What about an osprey?
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
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by Hell-met » Sat Jan 06, 2007 7:02 am
Prototstar wrote: What about an osprey?
It's already there
Mr. Someguy
npc_hunter
Posts: 512 Joined: Fri Dec 22, 2006 11:40 pm
Location: Pennsylvania
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by Mr. Someguy » Sat Jan 06, 2007 7:57 am
Add an MP5 or an M4.
An M249 would be nice too, but I want the MP5/M4 more.
Hyperjag3
npc_strider
Posts: 604 Joined: Mon May 29, 2006 8:54 am
Contact:
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by Hyperjag3 » Sat Jan 06, 2007 8:03 am
Fire_cube wrote: Add HL2 multiple footstep sounds back.
The generic rebel boot one is getting on my nerves. Feels too DMish.
This is now done, I had noticed it recently myself. A lot of the requests in this thread are definately not "last minute," however
.
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
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by Hell-met » Sat Jan 06, 2007 8:39 am
Mod's getting much better every minute
Prototstar
prop_physics
Posts: 128 Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
Contact:
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by Prototstar » Sat Jan 06, 2007 8:40 am
Erm, how about the black hole thingy? That was pretty cool
What about the voltigaunt?
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
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by skidz » Sat Jan 06, 2007 9:15 am
Ok we might have to revert the bullsquid model for 1.23 because it is crashing the game because of its ridiculously screwed up ragdoll. I'm not sure if I will be able to decompile and fix it in time.
Barnz
npc_hunter
Posts: 509 Joined: Mon Jun 12, 2006 12:28 am
Location: c1a2a
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by Barnz » Sat Jan 06, 2007 11:17 am
I am not sure but I think the problem is physmodel. Live with it or do a new one.
HBK
Banned
Posts: 821 Joined: Sat Aug 12, 2006 11:57 am
Location: Room 429
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by HBK » Sat Jan 06, 2007 11:31 am
I'm dying to know, who made the horrible uzi animations? JoeScoma?
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
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by destu » Sat Jan 06, 2007 11:33 am
I think it was skidz
Mustang
npc_combinegunship
Posts: 795 Joined: Thu Jul 27, 2006 2:33 am
Location: witty phrase here
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by Mustang » Sat Jan 06, 2007 5:27 pm
Mr. Someguy wrote: Add an MP5 or an M4.
An M249 would be nice too, but I want the MP5/M4 more.
Try using the SMG1.
It does exactly the same thing.
Hyperjag3 wrote: God damnit, I can't take anymore of that fag's shit, banned.
skidz wrote: Your account and IP are banned for life, goodbye.