I'm adding some nice lasers throughout the weapons labs for effect. I will probably also add some more detail later, like sparking light fixtures and props.Prototstar wrote:It would be cool if you add in some effects in some location.
oc_officeoffensive - Teamplay oriented puzzles and goals
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Oh okay, I get what you mean now. Pretty simple, just haven't heard to it referred to as effects beforePrototstar wrote:I kinda find the storyline help me, I don't know why but it does.
You can enchant the room with effects such as lightglow, add in some detail like the wall-pillar.. um, let me try and show you, hold on.
I usually do that last so I don't detail the entire thing and end up having to delete it later for gameplay purposes.
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Security guards working their way up from the basement of an office building to the roof. I haven't really focused much on a "deep" storyline or anything, I am just trying to create some good gameplay.Prototstar wrote:Yea, well, you can just simply add in env_lightglow and just add in some props.
Where is the setting in your map?
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