Archived Source Engine and Obsidian Tutorials.
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Wed Jul 26, 2006 9:05 am
Last edited by
skidz on Sat May 05, 2007 1:17 am, edited 4 times in total.
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Wed Jul 26, 2006 10:47 pm
yea but ill post some images up here later to help abit.
Some people are getting confused...
Scrap
npc_strider
Posts: 614 Joined: Mon Jul 24, 2006 1:13 am
Post
by Scrap » Wed Jul 26, 2006 11:50 pm
skidz wrote: yea but ill post some images up here later to help abit.
Some people are getting confused...
if they get confused this early stage they shouldnt map
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Thu Jul 27, 2006 12:37 am
Scrap wrote: skidz wrote: yea but ill post some images up here later to help abit.
Some people are getting confused...
if they get confused this early stage they shouldnt map
agreed
xXHiramXx
Pixel
Posts: 2 Joined: Sat Jul 29, 2006 6:27 am
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by xXHiramXx » Sat Jul 29, 2006 6:30 am
Im having a problem finding the SourceSDK folder... it doesnt appear to exist. And, instead of being a VALVE folder, my games saved under a STEAM Folder
EX:
C:\Program Files\Steam
Ive looked under the Valve folder, but theres nothing there, everything is under the Steam folder and I've followed the directions to the last letter, im lost now.
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Sat Jul 29, 2006 6:40 am
You need to set it up for your machine, the paths will be different.
xXHiramXx
Pixel
Posts: 2 Joined: Sat Jul 29, 2006 6:27 am
Post
by xXHiramXx » Sat Jul 29, 2006 6:50 am
Wow lol I feel like a little idiot noob
. I just needed to dl it from the tool section. Thanks!
Vasili
npc_helicopter
Posts: 901 Joined: Wed Aug 02, 2006 8:22 pm
Location: England
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by Vasili » Sat Aug 05, 2006 7:44 pm
Right i've done this, now what?
When I load it up in hammer all i get is the normal stuff no uzi's no custom's
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
Post
by destu » Sat Aug 05, 2006 7:53 pm
Wait a sec I'm uploading some pics
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
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by destu » Sat Aug 05, 2006 7:55 pm
Open hammer -> Tools -> Options. Make sure you got these filled the same way
+1
Svanrog
Combine Rebel
Posts: 1319 Joined: Tue Jul 25, 2006 9:17 pm
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by Svanrog » Sat Aug 05, 2006 10:00 pm
Nice tut! Now we can get the newbies to map for Obsidian too! That's great. Or it will show up to be great in the future!
Chicken#2
prop_static
Posts: 80 Joined: Wed Jun 28, 2006 1:14 am
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by Chicken#2 » Thu Aug 10, 2006 11:22 pm
Hmm... is it normal for the line "SDKVersion" "2" to be inbetween the last two bracers?
Forum lurker.
Maxunit
prop_physics
Posts: 135 Joined: Fri Aug 04, 2006 1:00 pm
Location: Osprey
Post
by Maxunit » Fri Aug 11, 2006 6:37 pm
I think, this line is normal. I have it too...seems to be there since the source sdk update i think...