skidz wrote:
"weapon_357",
The defenition of bad ass. This revolver holds 6 shots and will send enemies flying from a single shot!
"weapon_ar2",
A deadly weapon in general, it will eat up it's 30 ammo clip fast, but will deal heavy damage. Secondary fire throws out a bouncing anti-matter orb.
"weapon_crossbow",
Shooting heat charged bolts, this weapon has a zoom function for sniping, but has a slight sink you need to acocunt for.
"weapon_crowbar",
A small crowbar for close combat, it's fairly fast attacking but mainly good for when you're out of ammo or don't want to use ammo.
"weapon_frag",
A grenade that explodes with a semi-powerful force. Able to be picked up when tossed by use and gravitygun.
"weapon_gauss",
A lightning cannon that can be charged for a rather large jump when shot at an angle. It holds 200 ammo and does not need to reload.
"weapon_healer",
A portable medpack, can be used ot heal allies in need but cannot be used on yourself.
"weapon_manhack",
A manhack to be deployed whenever. It will fly around and help kill for you.
"weapon_physcannon",
A Gravity Gun used to pick up items with secondary fire, and punt items with primary.
"weapon_pistol",
A rather simple pistol. Semi-Auto and holds 18 per clip.
"weapon_rpg",
Shoots a very powerful rocket, good for taking down striders and gunships.
"weapon_shotgun",
Powerful at close range, this shotgun is perfect for close encounters. Holds 6 shells at a time.
"weapon_slam",
A weapon with 2 functions. Function 1, you can deploy it on a wall as a tripmine. Second, you can throw it and use secondary fire to detonate it as a remote mine.
"weapon_smg1",
A simple smg. Not too powerful but holds 45 per clip and has a secondary fire for grenades.
"weapon_sniperrifle",
Very powerful rifle for long range fighting, has a long range scope but does not keep steady very easly.
"weapon_stunstick",
Ever wanted to give those metrocops at city 17 a taste of their own medicine?
"weapon_uzi",
A weapon that be be double weilded. It holds 30 per gun and fires at a rapid pace. Eats out of your smg ammo.
"item_battery",
Restores 15 armour
"item_healthkit",
Restores
"item_healthvial",
Restores 10hp
"item_helmet",
A metrocop helmet, it halfs all damage. Radio sounds not included.
"item_cloak",
Ever seen how in the control settings, there's a button for cloaking, then when you press it, it does nothing? Yeah, you need to buy this to cloak.
My spelling there is probably horrible but whatever.