Well it will make things interesting in maps. You can have rest stations for instance where players can spend some of those hard earned points.Alyxie wrote:Lol, give him the voice from the merchant in Resident Evil 4.
Just kidding. Good idea to make the players pay for their "toys" other then find them.
And fug4life, if you spawn a merchant all it really needs to work is a list of weapons and items it can sell, and you can set the file it uses via hammer. It would work no problem in a point_template or w/e spawning method you use.