I've already started fixing up the thing as a viewmodel.
The difficulty is that normally you would make a high poly view model and then create a lowpoly world model also for the textures: first high res, then low res.
The problem i'm facing right now is to make a high poly model out of the low poly model (for the trigger and all the metal ring thingy around it, it did work fine today, but who knows about the pipe things and whatever... and the final poly count) and after that i will experience problems trying to throw together some high res texture. that's because there's no photo references for any shotgun called annabelle. if anyone can help me find a real shotgun that looks like the annabelle (and photographs of it), please send me a PM.
i already posted the messed up texture in another thread (don't know where), just have a look at it, vaun
