That was what was linked above just before to no avail.
I've started work on just a test project recreating the Difficulty selection map in Quake 1 just to see if it is possible to pull this off to an acceptable degree. From what I've discovered, combining certain dark metals with combine textures and dark concrete textures, I could infact pull this off..
I'll finish this up (will probably not be a difficulty selector as I have no idea how to change difficulty within map scripts) and get back to you guys.
Screenshots will come as I progress.
Oh and another thing, if you guys could point me to some dark/spacey/effed up skies, that'd be nice!
oc_md_q1e1m1
-
- Obsidian Gold
- Posts: 2885
- Joined: Tue Jun 27, 2006 4:09 am
- Location: BIENVENUE DANS MON PAYS LE KEBEK
Custom skies can be found on www.fpsbanana.com