[Idea] RTV
[Idea] RTV
Rebel Transport Vehicle
First, I am not working on it, I am just coming with ideas for it and I do this in the time I am not working on oc_survival(need a brake from hammer every once and a while) , so don't worry about this slowing any other projects.
With that out of the way, lets get on to the vehicle, the RTV, also known as the Rebel Transport Vehicle is a nine person vehicle, used to transport rebels and supplies safely from one location to another.
Armed with a high caliber weapon and with the weapons of the passengers, this vehicle will safely transport anything you can fit in the bed, such as weapon crates and any other supplies.
Here is some pictures of the RTV, I use modeling programs to show my ideas, though this model is put together from other props in HL2.
First, I am not working on it, I am just coming with ideas for it and I do this in the time I am not working on oc_survival(need a brake from hammer every once and a while) , so don't worry about this slowing any other projects.
With that out of the way, lets get on to the vehicle, the RTV, also known as the Rebel Transport Vehicle is a nine person vehicle, used to transport rebels and supplies safely from one location to another.
Armed with a high caliber weapon and with the weapons of the passengers, this vehicle will safely transport anything you can fit in the bed, such as weapon crates and any other supplies.
Here is some pictures of the RTV, I use modeling programs to show my ideas, though this model is put together from other props in HL2.
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- prop_static
- Posts: 65
- Joined: Mon Mar 30, 2009 10:50 pm
Well, Synergy has exactly what is needed for this vehicle, the player can sit and fire there weapon, I wonder if we can get NPCs to also ride on it, that would be great!
Last edited by Gary on Sun Jun 14, 2009 3:49 am, edited 2 times in total.
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- prop_static
- Posts: 65
- Joined: Mon Mar 30, 2009 10:50 pm
- Mr. Someguy
- npc_hunter
- Posts: 512
- Joined: Fri Dec 22, 2006 11:40 pm
- Location: Pennsylvania
Oh and I am pulling parts of other HL2 props, such as the seats off the buggy and I am also redoing basic parts of the vehicle model so it looks better, we also need to work on a high-res skin, my goal is to make it look like it came out of Ep2(more detailed).
How many polygons can we have? of course we also need LODs if this model is going to be high poly though.
How many polygons can we have? of course we also need LODs if this model is going to be high poly though.
Last edited by Gary on Sun Jun 14, 2009 4:21 am, edited 1 time in total.