I ontrigger I targetentity I Oniyuri I decrease -10 I only once I no IOniyuri wrote:Yeah. You can even decrease somebody's score. xDskidz wrote:I wasnt sure that it even existed :pOniyuri wrote:Giving people who complete objectives extra score is quite simple. Use a game_score entity.Scrap wrote:or maybe the mapper decides how the player scores! only i dont know how the heck you could do that.Oniyuri wrote:Objective scoring? Will you only get score by completing objectives?skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Hammer so nice
oc_cleanup
That wasn't nice! :gaywaveing:Scrap wrote:I ontrigger I targetentity I Oniyuri I decrease -10 I only once I no IOniyuri wrote:Yeah. You can even decrease somebody's score. xDskidz wrote:I wasnt sure that it even existed :pOniyuri wrote:Giving people who complete objectives extra score is quite simple. Use a game_score entity.Scrap wrote:or maybe the mapper decides how the player scores! only i dont know how the heck you could do that.Oniyuri wrote:Objective scoring? Will you only get score by completing objectives?skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Hammer so nice
And if you set it to decrease, you don't need to have a negative score input, do you?
Anyway it's a useful entity for all (many) mappers!
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:garryblow:Oniyuri wrote:That wasn't nice! :gaywaveing:Scrap wrote:I ontrigger I targetentity I Oniyuri I decrease -10 I only once I no IOniyuri wrote:Yeah. You can even decrease somebody's score. xDskidz wrote:I wasnt sure that it even existed :pOniyuri wrote:Giving people who complete objectives extra score is quite simple. Use a game_score entity.Scrap wrote:or maybe the mapper decides how the player scores! only i dont know how the heck you could do that.Oniyuri wrote:Objective scoring? Will you only get score by completing objectives?skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Hammer so nice
And if you set it to decrease, you don't need to have a negative score input, do you?
Anyway it's a useful entity for all (many) mappers!
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