oc_osprey
I take that as a compliment xDFire_cube wrote:Thanks for the laugh.
Anyway, I have done more details already, placed more triggers etc.
Sure, I'm currently not happy how it looks like, but I reworked some parts from the map already.
I haven't done any detailed mapping, just the default stuff to work on. I will even have to redo 3 rooms, so that the sizement is correct.
Anyway, I will continue work on it, so that I can release it as fast as possible, but that it will look good.
Hi there.
I have re-started working on the map, took some screens from the HL1 SC Version and take those as reference pics. I have already recreated the spawn room and the room next to it, made my own shelves (dev-textured) and now im working on the doors, scripting and the main room, then on the main hall.
About the Osprey Helicopter:
A friend of mine will do a high-quality version from it, completly new modeled.
It will be done in around 2 or 3 days, then I will show of some screens from the map as well.
I have re-started working on the map, took some screens from the HL1 SC Version and take those as reference pics. I have already recreated the spawn room and the room next to it, made my own shelves (dev-textured) and now im working on the doors, scripting and the main room, then on the main hall.
About the Osprey Helicopter:
A friend of mine will do a high-quality version from it, completly new modeled.
It will be done in around 2 or 3 days, then I will show of some screens from the map as well.
-
- Obsidian Premium
- Posts: 1624
- Joined: Mon May 29, 2006 12:06 pm
The Screens from the first post are already outdated. I finished the main corridor so far and the outter part, looks way better now. I have used way better textures for walls, ceiling and floor.
I have created 2 shelves(maybe just temp. ones) in the room next to the spawn room.
Currently I'm working on the second part of the map.
Next to this:
I have re-worked the whole Main Room, where you activate the Teleporter. It looks cool( imo ).
I extracted a few sounds from HL1, merged them and now they are in the map.
I will post some screens during the day again, to get you updated, how the map looks like now xD.
INFO:
To-Do:
Working on the Outter part(detailed stuff)
Working on the second part of the map (main mapping, detailed mapping)
Working on the main things like Scripts and NPC's.
EDIT:
Screens updated(first post)
I have created 2 shelves(maybe just temp. ones) in the room next to the spawn room.
Currently I'm working on the second part of the map.
Next to this:
I have re-worked the whole Main Room, where you activate the Teleporter. It looks cool( imo ).
I extracted a few sounds from HL1, merged them and now they are in the map.
I will post some screens during the day again, to get you updated, how the map looks like now xD.
INFO:
To-Do:
Working on the Outter part(detailed stuff)
Working on the second part of the map (main mapping, detailed mapping)
Working on the main things like Scripts and NPC's.
EDIT:
Screens updated(first post)
-
- Polygon
- Posts: 41
- Joined: Wed Aug 09, 2006 1:02 pm