1.35 Imminent!
1.35 Imminent!
All Screenshots and videos can be found on the Obsidian main page.
Yes and for real this time!
"What is taking you so long, it's May and there's still no 1.35?!" some of you might have been thinking. And trust us, we are sick of this long wait too, so we are glad to announce that 1.35 will finally come out THIS MONTH!
It has been a long and chaotic run, real life and other stuff has kept us from releasing this sooner. We also got kinda unorganized after the original founders Skidz and Hyperjag3 left the team, but we got that problem sorted out. We have a SVN server running again, got our beta testers together and have weekly playtests, development is going smooth again.
We also got 2 new Team members! First one would be "Vesuvian", our new Team Modeler. He will be making various models for the mod, he has done a lot of the models you find in the community map "oc_diving" for example.
Second one would be "Linkmister", our new Team Animator. he's mainly going to handle animations for various weapons, so far he has remade the Uzi animations for 1.35 and improved them a lot compared to the old stiff ones.
More surprises will be revealed with the 1.35 release, We don't want to spoil too much, but we will TEASE you with this epic teaser trailer! Please note some of the content in this teaser is not yet final and still subject to change.
Thanks to everyone for their continued support and stay tuned this month!
Yes and for real this time!
"What is taking you so long, it's May and there's still no 1.35?!" some of you might have been thinking. And trust us, we are sick of this long wait too, so we are glad to announce that 1.35 will finally come out THIS MONTH!
It has been a long and chaotic run, real life and other stuff has kept us from releasing this sooner. We also got kinda unorganized after the original founders Skidz and Hyperjag3 left the team, but we got that problem sorted out. We have a SVN server running again, got our beta testers together and have weekly playtests, development is going smooth again.
We also got 2 new Team members! First one would be "Vesuvian", our new Team Modeler. He will be making various models for the mod, he has done a lot of the models you find in the community map "oc_diving" for example.
Second one would be "Linkmister", our new Team Animator. he's mainly going to handle animations for various weapons, so far he has remade the Uzi animations for 1.35 and improved them a lot compared to the old stiff ones.
More surprises will be revealed with the 1.35 release, We don't want to spoil too much, but we will TEASE you with this epic teaser trailer! Please note some of the content in this teaser is not yet final and still subject to change.
Thanks to everyone for their continued support and stay tuned this month!
Last edited by Shana on Sun May 09, 2010 11:01 pm, edited 1 time in total.
- Azure Edge
- Donator
- Posts: 527
- Joined: Tue Jun 30, 2009 8:50 pm
- Location: Texas, United States
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Ya'll have done a fantastic job with Obsidian Conflict. I happily await the release of 1.35, and I hope ya'll are looking forward to people screaming "WHERE IS 1.36?" or "WHERE IS 1.4?" soon.
And congratulations to the two members of Obsidian Conflict who have shown great devotion and surpassed the expectations of a member in the community! I am looking forward to seeing the other contributions you two will be making for the community
And congratulations to the two members of Obsidian Conflict who have shown great devotion and surpassed the expectations of a member in the community! I am looking forward to seeing the other contributions you two will be making for the community
i've also put an RSS Feed online (Sorry no atom feed yet, but will follow):
http://www.obsidianconflict.net/rss.php
http://www.obsidianconflict.net/rss.php
Lookin good
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Got a weapon you want in obsidian conflict?
Have no idea how to make it?
Drop by Solidjake's Custom Weapon Lounge and post a request!
- Linkmister
- Former Developer
- Posts: 192
- Joined: Mon Mar 15, 2010 1:59 am
- Location: California, United States
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Is the addon system going to support custom weapons?
And is the warp feature for custom weapons going to finally be included :p?
And is the warp feature for custom weapons going to finally be included :p?
___________________________________________________
Got a weapon you want in obsidian conflict?
Have no idea how to make it?
Drop by Solidjake's Custom Weapon Lounge and post a request!
Got a weapon you want in obsidian conflict?
Have no idea how to make it?
Drop by Solidjake's Custom Weapon Lounge and post a request!
for more infos about the addon system see this:http://blog.neic0.de/?p=70
so i guess that it supports custom weapons.
but what do you mean with warp feature?
so i guess that it supports custom weapons.
but what do you mean with warp feature?
The firemodes for the script, one of them says Warp. The readme says it's going to be added later.
___________________________________________________
Got a weapon you want in obsidian conflict?
Have no idea how to make it?
Drop by Solidjake's Custom Weapon Lounge and post a request!
Got a weapon you want in obsidian conflict?
Have no idea how to make it?
Drop by Solidjake's Custom Weapon Lounge and post a request!
- Azure Edge
- Donator
- Posts: 527
- Joined: Tue Jun 30, 2009 8:50 pm
- Location: Texas, United States
- Contact: