Inventory enabled command?

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Alfie
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Inventory enabled command?

Post by Alfie »

I tried Googling a couple of things and couldn't find an answer so I came here.

In my server I can't put anything in my inventory, I checked my bind in options and it's -, when I press it nothing happens. It's the same for others, so is there some kind of inventory toggle command?
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fug4life
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Post by fug4life »

Just to verify your not using the gravgun to hold the object? It should be just the use key to hold the item first. It should work!
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Momizi Inubashiri
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Post by Momizi Inubashiri »

also somethings you cant put in there

also if its to big it wont beable to be put in there

olny proplum i have sometimes is geting them out X-x
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Post by BigFoot »

they will be "putable in there" if they're big and you can still hold them with the +use key. you have to set sv_maxinvobjectweight or whatever that command is called to a value that's high enough so you can store things that weigh more than 1 kg
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IceDestroyer
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Post by IceDestroyer »

Momizi Inubashiri wrote:olny proplum i have sometimes is geting them out X-x
Some events (like a day passing on oc_harvest) will get things 'stuck' in your inventory. I'm not sure if there's any way to fix that.
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Alfie
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Post by Alfie »

I'm only holding those tiny pigeon meat pieces. And yes I'm using e, not grav gun. I'll try that sv_maxinvobjectweight tho
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Datastream
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Post by Datastream »

I thought you could only put in physboxes?
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Neico
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Post by Neico »

prop_physics and func_physbox (if i remember right) and the meat is a prop_physics
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