Current 1.2 changelist.

Obsidian General.
skidz
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Post by skidz »

UBISOFT isnt so bad.
Chandler
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Post by Chandler »

yeah when people started ciomplaining about starforce
they stopped using it.
how many companies do you know that will do that?
Svanrog
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Post by Svanrog »

:dance: Yay! 600 posts! :dance:

Spam? No, it's only me.
nefarious
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Post by nefarious »

Oniyuri wrote::dance: Yay! 600 posts! :dance:

Spam? No, it's only me.
Congrats :dance2:
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[JSC][GU]PREDATOR
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Post by [JSC][GU]PREDATOR »

It sortof seems like its your birthday or something :P :shock: :?
Power-Mad
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Post by Power-Mad »

Hgrunt added from combine ai? Have you tweaked it at all or is it going to just be a combine with hgrunt sounds and models...
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skidz
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Post by skidz »

oh uh you didnt know that the combine soldier is based entirely off the old grunt code did you. In fact it says right at the top of the code.

Code: Select all

Purpose: This is the soldier version of the combine, analogous to the HL1 grunt.
So tweak other than sounds and model? That would be pointless since they are both the same.

HL2 needed a soldier class, Valve basically just took the grunt from HL1 and gave it a new model. The rest is just Valves AI code like pathfinding etc which every npc uses.
[JSC][GU]PREDATOR
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Post by [JSC][GU]PREDATOR »

Will this hl1 hgrunt be a friend?
Hell-met
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Post by Hell-met »

I hope they will be able to turn their heads just like they did in half-life1.

Thats the boring thing with combines , they are just looking at where their gun is pointing , shooting , and walking forward 1/5 of the time.

In half-life 1 , the grunts were hilarious to watch retreating when you badly injured them , "looking" for a place to go or just turn around.
skidz
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Post by skidz »

Im not sure, we dont really have a correct model for it yet.,
BOB
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Post by BOB »

You should add in maps like oc_hanhack and other good community made maps to the official list. The more maps the merrier, I always say.
Chandler
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Post by Chandler »

Like oc STARSHIPTROOPERS!! :D

please?
destu
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Post by destu »

Chandler wrote:Like oc STARSHIPTROOPERS!! :D

please?
How about no.
Svanrog
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Post by Svanrog »

How about oc_tantrum! (Not the b1 version) :dance:
Power-Mad
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Post by Power-Mad »

Or oc_silobase. I actually havn't shown that off yet, or even made mention of it. Just had some freetime away from my mod job to make another map.
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