OMG Turret fun!

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Mixon
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Post by Mixon »

Maybe turrets in air should explode and kill everyone who is holding them?
Jedyny w swym rodzaju Mixon
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Tono-Tako
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Post by Tono-Tako »

joescoma has fixed this, check buner_b3 to see it in action :P
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skidz
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Post by skidz »

yea, the mapper can fix this issue without coding. Its the best way without making the npc useless imo.
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JoeScoma
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Post by JoeScoma »

ok i guess i have to add vphysics clips on the doors
[JSC][GU]PREDATOR
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Post by [JSC][GU]PREDATOR »

And make it so that when it pushes you out of the teleport it pushes away props aswell, noobs try to block it as you get out. very annoying :shock:
jeremy4343 hunters!!!
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Post by jeremy4343 hunters!!! »

how about makeing the turret being able to repragram with a new weapon or have enoufgh gun shots kill it and make it exsplode :D sry i suck at spelling :cry:
I got owned once...Its not pretty.Now a message from our news zombie Joe Carl Joe!(The news zombie)Obsidian Conflict needs a nice automatic shotgun! Jackhammer perhaps?*Farts*
fragged131
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Post by fragged131 »

jeremy4343 hunters!!! wrote:how about makeing the turret being able to repragram with a new weapon or have enoufgh gun shots kill it and make it exsplode :D sry i suck at spelling :cry:
:lockit: this thread and :ban: this fag.
tomgreen
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Post by tomgreen »

I like the idea if you can get behind it and pick it up. It should act as if you can hotwire it to now be on your side and shoot combine. Maybe the light should change color to show this?
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