Media Gallery, Obsidian Material Only.
Askaris
prop_static
Posts: 71 Joined: Tue Aug 29, 2006 10:53 pm
Post
by Askaris » Sat Nov 11, 2006 3:00 pm
I thought that the model files for the zombie assassin were corrupted. And anyway, wouldn't you need the assassin as well, before you put in the zombified version?
fragged131
npc_metropolice
Posts: 237 Joined: Sat Sep 23, 2006 2:25 am
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by fragged131 » Sat Nov 11, 2006 5:11 pm
The combine assasin was replaced by the fast zombie.
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Sat Nov 11, 2006 11:37 pm
The alien assassin was replaced with the fast zombie. The Combine Assassin was just removed.
1/4 Life
Polygon
Posts: 53 Joined: Mon Oct 02, 2006 5:25 pm
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by 1/4 Life » Sun Nov 12, 2006 2:18 am
The Fast Zombie AI is based off of the Prowlers AI. The Prowler wasnt removed, it was replaced.
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Kinhoshi
npc_combine_s
Posts: 333 Joined: Tue Aug 08, 2006 7:10 pm
Location: Florida, USA
Post
by Kinhoshi » Sun Nov 12, 2006 2:39 am
Didn't Skidz just say that? :S
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Sun Nov 12, 2006 2:44 am
Indeed
The MI team has the model for that prowler, its cool.
Ben-freeman
Vertex
Posts: 14 Joined: Mon Oct 23, 2006 7:19 pm
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by Ben-freeman » Sun Nov 12, 2006 11:58 am
Any more npc's you could add?
Or are the nps's corrupted
-----
edit
The old stalker is better then the new one.
Old Stalker
Combine_Guard
Cremator
I would like to fight them
Svanrog
Combine Rebel
Posts: 1319 Joined: Tue Jul 25, 2006 9:17 pm
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by Svanrog » Sun Nov 12, 2006 12:24 pm
The cremator looks really weird, but I like it.
fragged131
npc_metropolice
Posts: 237 Joined: Sat Sep 23, 2006 2:25 am
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by fragged131 » Sun Nov 12, 2006 6:02 pm
They will be great to add, but MI probably won't let us have the conversions.
Last edited by
fragged131 on Sun Nov 12, 2006 6:02 pm, edited 1 time in total.
fragged131
npc_metropolice
Posts: 237 Joined: Sat Sep 23, 2006 2:25 am
Post
by fragged131 » Sun Nov 12, 2006 6:02 pm
Ben-freeman wrote:
"Or are the nps's corrupted "
Lucky son of a bitch gots nps's.
Gandorques Hikla
Entity Master
Posts: 360 Joined: Tue Oct 03, 2006 7:50 pm
Location: Mannheim, Germany
Post
by Gandorques Hikla » Sun Nov 12, 2006 6:39 pm
Wow. O_O
I always wonder why Valve cut out so much great stuff from their game.
Would be great if they give out the models to implement it into the mod. More NPC´s will bring more variation into the fights.
Don´t feed the Graphic Whores!
Hyperjag3
npc_strider
Posts: 604 Joined: Mon May 29, 2006 8:54 am
Contact:
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by Hyperjag3 » Sun Nov 12, 2006 9:44 pm
Obsidian isn't MI
.
Hell-met
Obsidian Gold
Posts: 2885 Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK
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by Hell-met » Sun Nov 12, 2006 10:47 pm
IT'S MI CO-OP !
AGGGGHHHHHHHHH CONSPIRACY