What will the npc_merchant look like?

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zer0
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What will the npc_merchant look like?

Post by zer0 »

yeah,will it be the merchant from resident evil 4 :D?
skidz
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Post by skidz »

haha, neh. Mapper chooses the model but default will be a civ.
Gandorques Hikla
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Post by Gandorques Hikla »

Will it be killable or can it move around?
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Post by shadow-will »

awww man iw as hoping it would be like the resi 4 one 'WEEEELCOME, WADDA YA BOYIN?' EHAHEHAEH THANKYOU , STRAnGER.'
Power-Mad
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Post by Power-Mad »

It would be neat if we could choose sounds it plays on opening and closing the shop.
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Steve
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Post by Steve »

Oh please find a way to do that...and make it Grigori.

In fact...it seems possible to remake parts of RE4 in Obsidian now..
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Fenrir
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Post by Fenrir »

Image


HELLO STRANGER
I will spit right in your fraking face.
How does it taste? After the lips are sealed below your waist,
You will never frak again.
DUDE

Post by DUDE »

lol i wat a stranger alien to open hes jacket and say what u need when u clik E at him then we can for exempel buy a oicw and some black hole grenades then it might work xD = im just a normal smilie?
Hell-met
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Post by Hell-met »

skidz wrote:haha, neh. Mapper chooses the model but default will be a civ.
BLASPHEMY

Default needs to be the fisherman, cause most of the mappers wont bother changing it.

Citizen are too generic :(
Steve
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Post by Steve »

No, no, no.


It has to be a teenage strider.
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Power-Mad
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Post by Power-Mad »

I actually agree, fisherman would be a good base for the merchant, as it's a charecter barly anyone sees, though steves idea is tempting XD
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destu
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Post by destu »

fisherman should be the default model for merchant
Red_Katana
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Post by Red_Katana »

I agree for the fisherman merchant :)
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Lark
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Post by Lark »

I said the fisherman a LONG time ago but he gas no ragdoll data but it shouldent be hard to do a hack job with a rebels ragdoll
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Lark
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Post by Lark »

reban him NOW
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